Check the reaction time on the mobs. If it was a sped up video they'd be on his ass a lot more at normal run speed. and I cant say this as a fact since I dont have beta (sadly/wtb) im pretty certain the pings work in a way that react to your location, versus where the quest is pinging from. notice how it stops when he's inside of it, if anyone can confirm who has beta
Last edited by littlesister; 10-08-2011 at 02:34 AM.
I didn't think Blizzard actually had anymore credibility
Agree, most good programmers of Diablo 1 went of Blizzard because they were tired of their decisions and now you can see the result in Diablo 3. Just a copy of Diablo 2 with slightly better graphics, same or even worse gameplay, low horrible music & sound effects and look at the fonts, some of them are like Times New Roman. What the hell is going on. It sux. I recently saw a friend playing without the Antianalising enabled (which has not been enabled until patch 5), and it really sux. The player is bigger than in previous Diablos and their graphics sux, without smooth borders. Also you can point the cursor over a monster and you will see an enormous red aura on it, something like saying oh yes im here kill me!! what the ****..
Diablo 1 red aura says hi
http://www.armchairempire.com/images/classics/diablo/diablo-1.jpg
I'm not even gonna bother with the rest...
why don't you?
I do not believe that is a working speed-hack simply because you cannot speedhack in WoW anymore from what I know. The only thing possible is packet based teleportation, to sorta emulate speedhack, but that gets your account bbanned within 5 hours now.
Also Diablo 3 seems to record your movement server side, if your moving clientside the speed of 50% faster, but you do not have the server side buff, i doubt the server will allow it. You rubber-band from using a simple 60% movespeed 2 second buff, because it seems to be bugged.
And I have the beta, and no the game seems to be leagues beyond Diablo 2. I say that because of the depth of the economy and the crafting system has me hooked. No more doing 1000 runs to get 1 item to make it worth-while, now every run counts. The game also has that Diablo 2 / Blizzard feel to it, just feels right. I played some Diablo 2/3 clones and they just felt wrong.
Of-course I will miss TCM breakpoints, far-cast zons, /players 8 single-player soloing with set/unique mod to make drops exciting. But I am sure D3 will bring its own flavor.
Last edited by russki1; 12-27-2011 at 11:41 AM.
Speedhack has been fixed in the newst patch. Too bad ;p
First, why weren't the other pings sped up then?
Second, it wasn't even sped up in the first place. It was just being re-drawn rapidly because the player confronted it multiple times.
Third, the door opened just as slowly as it normally would when he was speeding.
I don't see how someone could be stupid enough to think this isn't real.
Joined this month, 2 posts and using the video from Beta... Yea...
trolol, this is obiviously a fake
This doesnt seem very legit, surely a speed hack would speed up attack speed?
A run speed hack that would speed up a stat that increases your attack speed? -_- Common sense people.
Actually as of now (1.0.2.9950) D3 server allows up to 15% movement speedup. As well as it is allows attacks speedup, don't know how much, at least more than 11%.
Both possible because out packets do not contains timestamp so server have no choice but to allow room for network irregularities.
Last edited by anonym0use; 06-08-2012 at 10:52 AM.