• Mists of Pandaria confirmed as the next WoW Expansion!


    Mists of Pandaria confirmed as the next
    World of Warcraft Expansion!


    Mists of Pandaria will be the next WoW Expansion after Cataclysm. MoP will focus on the war between horde and alliance. There is not going to be a main villain. Mists of Pandaria will introduce new leveling zones, dungeons and much more! More information will follow soonly..

    Basic information
    -Levels 85-90
    -Pet Battle System
    -PvE scenarios
    -New Talent System
    -New race: Pandaren (Both Horde and Alliance)
    -New Class: Monk - one of the subclasses is Brewmaster
    -Challenge modes:
    Mists of Pandaria's Challenge Mode presents a new way to reward great team players and seasoned dungeon specialists. The idea is simple: if you select Challenge Mode for a dungeon, you and your group will be racing against the clock to finish the dungeon as quickly as possible. The faster you finish, the greater your reward.
    Ingame Screenshots (non-trailer)

    Blue post (Highly informative!)[SPOILER]
    What is Mists of Pandaria?
    The goal is to combine new gameplay with most fun parts of the past.
    The plan is to get people back into the world, instead of having players roam around Stormwind and Orgrimmar all the time once they reach max level.
    Developers want you to do what you want to do to progress your character. They really want you to feel like you have a menu of content where you can pick whatever you want to do, and you shouldn't feel forced to do something to progress your character. For example, daily quests will reward you with valor points but it will still be faster if you raid of course.
    Character builds are going to be entirely revamped. Talents were still too cookie cutter, so the developers want to give players more choices in their talents.

    Pandaria
    5 New leveling zones to explore
    Single, unified continent
    Influenced by Asian landscapes
    AH, Bank, and Central Questing Hub
    No flying until max level
    There's 5 leveling zones but they are very large zones, and you won't have your flying mount.

    Lore of Pandaria
    A long, storied history.
    Magically hidden since The Sundering
    A new land to explore....
    Pandaria was discovered during the cataclysm, a naval battle between horde and alliance was taking place close to it.

    Pandaren starting zone
    It's a turtle! It left Pandaria 10 000 years ago and never came back. Pandarens who wanted to discover the world left on that turtle.
    Story focused with simple mechanics
    Cross faction, choose Horde/Alliance at level 10.

    Creatures of Pandaria
    The Jinyu are fish-like creatures and will be in a wide number of zones.
    The Hozu are a monkey-like race, they stand up on their legs and can walk around. They play tons of pranks on the local pandarens and are also in a lot of zones.
    Verming are ... new kobolds, they kinda look like evil bunnies.
    Mantid: Whole raids and dungeons around this race. Insect race that has been there since the beginning of ages. They have been seperated by a giant wall. They are starting to go crazy and are going through the wall
    Mogu: Ancient race, original race on pandaria. The mogu want the island back from the pandaren, they are really mad. You will see them in dungeons.
    Sha: Manifestation of the evil energies that flow through the earth. If there is any sort of battle these guys pop up.

    The Jade Forest
    This is where Alliance and Horde will be landing. The horde is washing up on the north side, the alliance on the south side. There will be one unified start zone and Alliance/Horde will end up meeting up in the middle.
    Lush rainforests and stone spires
    The Alliance will try to become friend with the Hozu, and the Horde with the Jinyu and will try to turn them against each other.
    Temple of the Jade Serpent will be the dungeon of this zone. It will be your 85-86 Dungeon, it has been taken over by Sha

    Valley of the Four Winds
    Two zones for the price of one! This zone is huge, the whole north side of the zone is pandaren farmlands, the south is a coastal jungle.
    You will get to choose between the north side and the south side when you arrive. You can go back and switch side if you want the other quests.
    The dungeon of this zone is Stormstout Brewery.
    This is where you will have your first interaction with the Mantids, they broke through the wall and are now attacking pandarens villages.

    New Features
    The pandarens are the new race.
    The female model isn't done yet.
    At level 10, you will get to choose between horde and alliance.
    Pandaren Classes: Hunter, Mage, Monk, Priest, Rogue, Shaman, Warrior
    Racial - Epicurean - Increase the stat benefits from food by 100%
    Racial - Gourmand - Cooking skill increased by 15.
    Racial - Inner Peace - Your rested experience bonus lasts twice as long.
    Racial - Bouncy - You take 50% less falling damage.
    Racial - Quaking Palm - You touch a secret pressure point on an enemy target, putting it to sleep for 3 sec

    Monk New Class
    Brewmaster - Tank spec
    Mistweaver - Healer, a healer who can stand up in melee and will let players experience a "new healing style"
    Windwalker - Melee DPS
    This is not a hero class, and it will start at level 1
    The class is very martial-arts based
    Lots of monk-only animations, the healer and tanks will have different stances they can stand in, etc ...
    Monk Races - All of them except Goblin and Worgens

    Monk Equipment
    Leather Armor (Agility or Intellect)
    They hit a lot with hands and feet
    They will need weapons for some finishers: Staves, Fist Weapons
    They will also be able to use 1H Axe and maces, swords
    Healers will get off-hands, they don't want healers to use shields.

    Monk Resources
    Chi (energy) slowly regenerates and is only used for your Jab and Roll abilities.
    Jab generates Light and Dark force, which are used for everything else. Some finishing move uses dark force, some use the light force.
    No auto attack! Devs want you to have this street fighter feel where you punch a lot

    Cataclysm Talents / Talent 2.0
    Cataclysm Talents
    Pro - The level 10 specs were really nice and gave you a role early in the game, definitely a keeper.
    Pro - Removing junk from the talent trees was also a very good move.
    Pro - Having some kind of choices for optional skills/subspecs worked out pretty well.
    Con - You had a risk of "skipping" important talents
    Con - There wasn't enough junk removed
    Con - There wasn't enough choices, you might have a different final talent point than another combat rogue but it just wasn't enough. The cookie cutter build still persists.
    Con - No enough customization, no true hybridization (Using a little bit of 2 different trees)
    Con - Players got grumpy

    Talent System 2.0
    The talent system is gone! Ok, not really, but it's greatly changed.
    You now have your class abilities, your spec abilities, and your talents.
    You still choose your spec at level 10, and you get a spec ability at level 10. You will get additional spec abilities later. There are anything that you really need to function, they will just be given to you to make sure you have all the tools you need to have.

    Example - Prot Paladin
    LVL 10 - Avenger's Shield
    LVL 20 - Hammer of the Righteous (Prot and Ret)
    LVL 30 - Judgement of the Just (Passive)

    Talents
    There is not talent points or ranks.
    There is one talent pree per class.
    You earn talents every 15 levels.
    You get to choose 1 out of 3 every time you get a new point, you can only pick one of them and can't go back to get the other ones.
    There will be no mandatory talent.
    You can now change talents as easily as you change glyphs.


    .[/SPOILER]


    Images

    Here are the first ever images of the Mists of Pandaria Expansion:
    [SPOILER]








    [/SPOILER]

    Video

    Mists of Pandaria Official Trailer:


    Additional information
    Pandas were supposed to be a race in Burning Crusade already, but they changed their minds.

    Pandaren Racials
    Bouncy: reduces fall damage by half.
    Inner peace: double rested XP.
    Gourmand: +15 to cooking.
    Epicurean: double stats to food buffs
    .
    Official site: http://us.battle.net/wow/en/game/mists-of-pandaria/


    Adding more information at the moment, stay tuned!
    This article was originally published in forum thread: Mists of Pandaria confirmed as the next WoW Expansion! started by Xel View original post
    Comments 9 Comments
    1. Praesto's Avatar
      Praesto -
      This is why I never care to get any current gear. Now i have to re-level all my toons I want to play up to level 90 from 85..
    1. Xel's Avatar
      Xel -
      This is why I never care to get any current gear. Now i have to re-level all my toons I want to play up to level 90 from 85..
      That's kind of the point but eh.. lol
    1. /wrists's Avatar
      /wrists -
      I came(thisissoicanhitthewordlimit)
    1. abaraikenshi's Avatar
      abaraikenshi -
      Such a fun idea, maybe Blizzard will start to focus on PVP, eh? The Monk class has me excited, I think it could be neat, but alot of people are asking "Wtf, why Pandas?"...It's definitely worth a shot, but I'm curious why we don't see Sargeras or the Titans, or hell, even Lady Sylvanas breaking away from the Horde and taking on a "Lich King" role, if you will...Ohhh only time will tell!
    1. Sodee's Avatar
      Sodee -
      Always great to see all of those 'news articles' get proved wrong, just like we called.