[Question] M2 editing question menu

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  1. #1
    houseplant2's Avatar Active Member
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    [Question] M2 editing question

    Hi all.
    Im editing a few Models. Ive added attachment points moved them around on the x,y,z axis to get things where i want them but i cant find where size and rotation are controlled. like if the helm, shield or whatever is to big or at an odd angle. any of you experts out there know where i can find this info. ive tried looking in the wow dev stuff but am still missing it. any help would be appreciated. thanks!

    [Question] M2 editing question
  2. #2
    Tigurius's Avatar Member
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    Rotation will most likely be controlled by the bone were the attachment point is attached to, and animated.
    So you'll most likely will change the Bone the attachment is attached(^^) or mabye even add a bone at the right position and in the right angle.
    Like my work? Support Me! ;D

  3. #3
    schlumpf's Avatar Retired Noggit Developer

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    Yes, may be bone-controlled. I never really looked in it but it should be bones.

  4. #4
    houseplant2's Avatar Active Member
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    ok. thanks. changing a bone sounds like it might mess the model structure up a bit and adding one sounds above my head today. but at some point it wont be and i thank you both because this saved me allot of hunting.

    Damn. i need to spread the rep tigurius. i will come back to get you. thanks.

    wait...i just had a thought. when i use glitchys mes to shrink a model the weapons stay the original size. huge. so does mes not shrink the bones then?
    Last edited by houseplant2; 03-09-2009 at 10:06 PM.

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