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  1. #1
    Killalots's Avatar Contributor
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    Bingo - Ultimate Gold!

    lollipops*ticks
    Last edited by Killalots; 05-26-2016 at 12:05 PM.

    Bingo
  2. #2
    Xhaf's Avatar Member
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    So their specc is their number-plate?

  3. #3
    Killalots's Avatar Contributor
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    Anyone of their talent trees. They may choose only one of their talent trees that is unique to their Class.

  4. #4
    Gotowneds's Avatar Contributor CoreCoins Purchaser
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    that doesnt make sense, at all. How would you know which number of which talent is which, go in depth with your guide..

  5. #5
    Xhaf's Avatar Member
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    So they have to respecc in order to join? Otherwise it wouldn't be fair, considering some speccs spends more talents in subtrees etc.

  6. #6
    Killalots's Avatar Contributor
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    Originally Posted by Gotowneds View Post
    that doesnt make sense, at all. How would you know which number of which talent is which, go in depth with your guide..
    You are right. The guide is a little weak in explanation, but hopefully this will clarify.

    A player only chooses one tree. An example being :

    A warrior pays to enter Bingo.
    He looks at his talents and chooses the FURY Specialisation.
    It doesn't have to be his specialisation, so there is no need to respec. It can be any of the three talent trees that are unique to his class. Fury, Protection, Arms in a warrior's case.

    Originally Posted by Xhaf
    So they have to respecc in order to join? Otherwise it wouldn't be fair, considering some speccs spends more talents in subtrees etc.
    It isn't their own Specialisation. It is any of the talent trees. The idea is for the player to get 4 in a row where there are talents.

    A player has chosen the Fury Talent Tree and can win by getting 3, 7, 11, 15 or simply, 9, 10, 11, 12.

    He cannot win by getting the numbers 1, 5, 9, 13 as there is no specific talent at number 5.

    I'll add this to the main thread to clarify.

  7. #7
    Kazin420's Avatar Contributor
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    For some reason I feel like you would have a hard time explaining all the rules to the "customers". One of the reasons the other gambling schemes work so well is their simplicity, people arent going to bet on what they dont understand.

    Perhaps you should make a copy pasteable tldr version with the rules to help the up and coming bingo tycoon, much like gdkp runs have that copypasta they spam at the begining of raids.

  8. #8
    Killalots's Avatar Contributor
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    @Kazin, I shall do so very soon. Just tidying up the templates and writing a few macros that can be used to entice and explain the Bingo Rules.

  9. #9
    Kazin420's Avatar Contributor
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    Originally Posted by Killalots View Post
    @Kazin, I shall do so very soon. Just tidying up the templates and writing a few macros that can be used to entice and explain the Bingo Rules.
    Great! I always appreciate it when people actually respond to constructive feedback =)

    I'll check back and throw you +Repx3 once you make the changes.

  10. #10
    Pexus's Avatar Member
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    Although this doesen't work very well on EU servers +Rep for a nice guide and for the work.

  11. #11
    Killalots's Avatar Contributor
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    I've added the number templates for all the classes. Hopefully it will make more sense to those who had previously misunderstood.

    Below, and now on the main thread, are the macros I use in order to entice and explain.


    /2 Try your chances at Bingo for the small fee of 100 G! You are guaranteed to DOUBLE your money should you win!
    /script if UnitExists("target") then SendChatMessage("Look at your talents and pick one of the three trees. Each talent is allocated a number. The first row is numbered 1-4, the second 5-8 and so on and so forth.","WHISPER",nil,UnitName("target") end
    /script if UnitExists("target") then SendChatMessage("Using /roll, one must score 4 in a row first, horizontally or vertically. The first to declare 'Bingo' is the winner. You are entitled to a practice.","WHISPER",nil,UnitName("target") end
    Last edited by Killalots; 08-18-2010 at 05:50 PM.

  12. #12
    Kazin420's Avatar Contributor
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    Originally Posted by Killalots View Post
    I've added the number templates for all the classes. Hopefully it will make more sense to those who had previously misunderstood.

    Below, and now on the main thread, are the macros I use in order to entice and explain.




    Great updates! +Repx3

  13. #13
    Killalots's Avatar Contributor
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    Originally Posted by Kazin420 View Post


    Great updates! +Repx3
    Thanks for the great feedback.

    I'd love to see if this has worked for someone, other than myself. Leave a comment!
    Last edited by Killalots; 08-19-2010 at 01:14 PM.

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