Mists of Pandaria - Collection of All Changes and Images! menu

User Tag List

Page 1 of 3 123 LastLast
Results 1 to 15 of 39
  1. #1
    Xel's Avatar ★ Elder ★
    Authenticator enabled
    Reputation
    1179
    Join Date
    Jul 2008
    Posts
    2,906
    Thanks G/R
    94/51
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Mists of Pandaria - Collection of All Changes and Images!


    Mists of Pandaria confirmed as the next
    World of Warcraft Expansion!


    Mists of Pandaria will be the next WoW Expansion after Cataclysm. MoP will focus on the war between horde and alliance. There is not going to be a main villain. Mists of Pandaria will introduce new leveling zones, dungeons and much more! More information will follow soonly..

    Basic information
    -Levels 85-90
    -Pet Battle System
    -PvE scenarios
    -New Talent System
    -New race: Panda (Starts from lvl 1, at level 10 you choose between Horde and Alliance)
    -New Class: Monk - one of the subclasses is Brewmaster
    -Challenge modes:
    Mists of Pandaria's Challenge Mode presents a new way to reward great team players and seasoned dungeon specialists. The idea is simple: if you select Challenge Mode for a dungeon, you and your group will be racing against the clock to finish the dungeon as quickly as possible. The faster you finish, the greater your reward.
    Seems that my video got some facts right after all :


    All changes list: (Informative!)[SPOILER]
    What is Mists of Pandaria?
    The goal is to combine new gameplay with most fun parts of the past.
    The plan is to get people back into the world, instead of having players roam around Stormwind and Orgrimmar all the time once they reach max level.
    Developers want you to do what you want to do to progress your character. They really want you to feel like you have a menu of content where you can pick whatever you want to do, and you shouldn't feel forced to do something to progress your character. For example, daily quests will reward you with valor points but it will still be faster if you raid of course.
    Character builds are going to be entirely revamped. Talents were still too cookie cutter, so the developers want to give players more choices in their talents.

    Pandaria
    5 New leveling zones to explore
    Single, unified continent
    Influenced by Asian landscapes
    AH, Bank, and Central Questing Hub
    No flying until max level
    There's 5 leveling zones but they are very large zones, and you won't have your flying mount.

    Lore of Pandaria
    A long, storied history.
    Magically hidden since The Sundering
    A new land to explore....
    Pandaria was discovered during the cataclysm, a naval battle between horde and alliance was taking place close to it.

    Pandaren starting zone
    It's a turtle! It left Pandaria 10 000 years ago and never came back. Pandarens who wanted to discover the world left on that turtle.
    Story focused with simple mechanics
    Cross faction, choose Horde/Alliance at level 10.

    Creatures of Pandaria
    The Jinyu are fish-like creatures and will be in a wide number of zones.
    The Hozu are a monkey-like race, they stand up on their legs and can walk around. They play tons of pranks on the local pandarens and are also in a lot of zones.
    Verming are ... new kobolds, they kinda look like evil bunnies.
    Mantid: Whole raids and dungeons around this race. Insect race that has been there since the beginning of ages. They have been seperated by a giant wall. They are starting to go crazy and are going through the wall
    Mogu: Ancient race, original race on pandaria. The mogu want the island back from the pandaren, they are really mad. You will see them in dungeons.
    Sha: Manifestation of the evil energies that flow through the earth. If there is any sort of battle these guys pop up.

    The Jade Forest
    This is where Alliance and Horde will be landing. The horde is washing up on the north side, the alliance on the south side. There will be one unified start zone and Alliance/Horde will end up meeting up in the middle.
    Lush rainforests and stone spires
    The Alliance will try to become friend with the Hozu, and the Horde with the Jinyu and will try to turn them against each other.
    Temple of the Jade Serpent will be the dungeon of this zone. It will be your 85-86 Dungeon, it has been taken over by Sha

    Valley of the Four Winds
    Two zones for the price of one! This zone is huge, the whole north side of the zone is pandaren farmlands, the south is a coastal jungle.
    You will get to choose between the north side and the south side when you arrive. You can go back and switch side if you want the other quests.
    The dungeon of this zone is Stormstout Brewery.
    This is where you will have your first interaction with the Mantids, they broke through the wall and are now attacking pandarens villages.

    New Features
    The pandarens are the new race.
    The female model isn't done yet.
    At level 10, you will get to choose between horde and alliance.
    Pandaren Classes: Hunter, Mage, Monk, Priest, Rogue, Shaman, Warrior
    Racial - Epicurean - Increase the stat benefits from food by 100%
    Racial - Gourmand - Cooking skill increased by 15.
    Racial - Inner Peace - Your rested experience bonus lasts twice as long.
    Racial - Bouncy - You take 50% less falling damage.
    Racial - Quaking Palm - You touch a secret pressure point on an enemy target, putting it to sleep for 3 sec

    Monk New Class
    Brewmaster - Tank spec
    Mistweaver - Healer, a healer who can stand up in melee and will let players experience a "new healing style"
    Windwalker - Melee DPS
    This is not a hero class, and it will start at level 1
    The class is very martial-arts based
    Lots of monk-only animations, the healer and tanks will have different stances they can stand in, etc ...
    Monk Races - All of them except Goblin and Worgens

    Monk Equipment
    Leather Armor (Agility or Intellect)
    They hit a lot with hands and feet
    They will need weapons for some finishers: Staves, Fist Weapons
    They will also be able to use 1H Axe and maces, swords
    Healers will get off-hands, they don't want healers to use shields.

    Monk Resources
    Chi (energy) slowly regenerates and is only used for your Jab and Roll abilities.
    Jab generates Light and Dark force, which are used for everything else. Some finishing move uses dark force, some use the light force.
    No auto attack! Devs want you to have this street fighter feel where you punch a lot

    Cataclysm Talents / Talent 2.0
    Cataclysm Talents
    Pro - The level 10 specs were really nice and gave you a role early in the game, definitely a keeper.
    Pro - Removing junk from the talent trees was also a very good move.
    Pro - Having some kind of choices for optional skills/subspecs worked out pretty well.
    Con - You had a risk of "skipping" important talents
    Con - There wasn't enough junk removed
    Con - There wasn't enough choices, you might have a different final talent point than another combat rogue but it just wasn't enough. The cookie cutter build still persists.
    Con - No enough customization, no true hybridization (Using a little bit of 2 different trees)
    Con - Players got grumpy

    Talent System 2.0
    The talent system is gone! Ok, not really, but it's greatly changed.
    You now have your class abilities, your spec abilities, and your talents.
    You still choose your spec at level 10, and you get a spec ability at level 10. You will get additional spec abilities later. There are anything that you really need to function, they will just be given to you to make sure you have all the tools you need to have.

    Example - Prot Paladin
    LVL 10 - Avenger's Shield
    LVL 20 - Hammer of the Righteous (Prot and Ret)
    LVL 30 - Judgement of the Just (Passive)

    Talents
    There is not talent points or ranks.
    There is one talent pree per class.
    You earn talents every 15 levels.
    You get to choose 1 out of 3 every time you get a new point, you can only pick one of them and can't go back to get the other ones.
    There will be no mandatory talent.
    You can now change talents as easily as you change glyphs.

    PvE Scenarios
    PvE Scenarios are a way to give new interesting content that doesn't make sense in a dungeon content.
    Scenarios are more about reusing parts of the world in interesting new ways, and introducing new types of PvE gameplay that we've never seen before like PvE battlegrounds.
    They are short instances for a few players, the amount of players can vary depending on the scenario, some of them can be for 3 players.
    You don't need the typical tank/heal/dps setup, you will just be able to enter and play your role no matter what it is.
    It will be a staged experience where you will try to accomplish some greater goal
    For example, a scenario might require you to kill 25 kobolds in stage 1, then find and return 4 goldshire children, and then kill the boss.
    Developers would like to do PvE battlegrounds, where you will have to slay 50 alliance/horde soldiers, destroy 6 towers and the barracks, and then defeat the enemy General.
    They could replace group quests.
    It uses the same queue system as the dungeon finder
    Since there is no role requirements, queues should be instant.

    Challenge Mode Dungeons
    Complete a dungeon in x minutes
    To earn Bronze, Silver, Gold medals.
    Gear levels are normalized, all your gear will be brought to the same level to make the competition even.
    You can't just get better gear to overpower it.
    It will reward sweet looking gear with no stats, and valor points!
    Challenge Mode will reward you with very unique looking gear to show off how awesome you are to your friends
    A new challenge dungeons UI will be added, you will be able to check your medals, your ranking, show what rewards you can unlock, etc ....

    Pet Battle System

    You will be able to collect, level, and battle with companion pets.
    It will be accessible to all players.
    Works with almost every pet
    Pet Customization, you will be able to name your pet, give them visual abilities, etc ...
    There will be "Wild pets", you can find them in the world and engage in battle with them. You will then be able to get that pet and add it to your Pet Journal.
    Pets have random stats, some of them will be very good at tanking, some will have a CC ability, etc ...
    Some pets will only be found during a specific season, while it's raining, or during the day or the night. Some of them will only spawn in the spring, when it's raining, in elwynn forest at night!
    Most pets will become tradable, even after it's leveled, etc ...
    Pets will be account wide
    Your pet journal will display info on all your pets, including stats, skills, and also drop locations and lore info for the pets you don't have yet!
    Winning battles earns you experience, and levels your pets.
    You will learn new abilities. Every pet can use 3 abilities in a battle at one time.
    Every time you level you will also increase the stats of your pet.
    You will level multiple pets to build your team.
    You have 3 battle slots, one for each pet in your team.

    Pet Battle System - Battle
    PvE and PvP Battles
    It will be turn based.
    A simple combat system.
    Fight with a team of 3 pets
    Queuing system, you will be able to find a fight pretty fast depending on the level of your pets.

    Pet Battle System - Customization
    You will finally be able to name your pets, and see that name in battle.
    Items for your pets, you will have an item slot for your pet and might be able to socket gems in those items, etc ...
    Individual builds of abilities and different teams.
    Masters and Masters abilities, there will be different NPC pet masters in the world who will let you earn abilities when you beat them. For example, beating the master of mechanical pets will get you a new ability for your pet!

    Dungeons
    9 new dungeons in the new expansion
    6 dungeons will be on Pandaria
    Scholomance and Scarlet Monastery (Wings 1 and 2) will be back in Heroic Mode

    Raids
    3 new Epic raids!
    They will feature two enemy races, the Mogu and the Mantid.
    Raid Finder, Normal, and Heroic difficulties will be available for all raids from day 1.
    World raid bosses will return!
    More info will be available at the Raids & Dungeons Panel today.

    Questing
    Increased focus on max level content, it will reward you with Valor Points.
    Incentives for dungeons/raiders to run quests and do outdoor/daily kind of stuff. For example finishing a quest might give you a buff for the day, and maybe that buff will let you roll on a loot that only appears to people with that buff.
    More quest choices, and a lot less linear
    No flying until max level, it's much easier to keep people on the ground and create interesting quests when you know people won't just fly away and drop on the boss.
    Faction improvements, there will be group of factions and they will let you work for all factions from that group to get your rewards. This way you don't have to grind a single faction anymore.

    PvP
    New Battlegrounds (Not final yet)
    Stranglethorn Diamond Mines - Payload style gameplay.
    Valley of Power - Murderball
    Azshara Crater - DOTA
    New Arena - Tol'vir Proving Grounds

    STV Diamond Mine
    Goblin Mine below northern STV
    Payload style gameplay
    Escort mine cars to depot
    Multiple tracks, you will get a lot of options and you will be able to decide which way you want the cart to go.
    First to x resources wins

    Valley of Power
    Located in the Vale of Eternal Blossoms
    Murderball style gameplay
    Holding the object earns points
    Multiple point zones, depending on where you're hiding you will earn more/less points
    Object deals damage to holder
    Damage increases over time.

    Tol'vir Proving Grounds - Arena
    Located in Uldum
    Simple layout based on Nagrand arena
    Sense of place in the world
    Just a simple square with 4 pillars/statues, etc ...

    Achievements
    Allow achievements to be shared among all characters on the same Battle.net account, things such as the raid achievements and the ones which are difficult to get.
    Allows to include new achievements such as "get all the professions to the maximum level"

    Major Class Changes
    Resilience
    Devs like the way Resilience works in PvP, and how it gives a nice goal for players looking to progress/upgrade their gear in PvP
    Resilience is a pretty huge barrier for people who want to start PvPing.
    Resilience will become a base stat, and will increase a little every time you level.

    Ranged Weapons
    Hunter minimum range is gone!
    Hunter melee weapon is gone!
    Ranged slot for all other characters are gone.
    Relics are gone.
    Rogues and warriors can now throw their melee weapon
    Wands become main hand weapons

    Warlock
    Unique resource for each spec.
    Affliction will keep Soul Shards, they are currently not interesting enough but devs have cool ideas for them.
    Demonology will get Demonic Fury, you build up Demonic Fury and you metamorphosize when you max your Demonic Fury. More skills will be added to Demon Form, etc ...
    Destruction will get Infernal Embers. The destruction warlock who keeps getting casting fire spells get hotter and hotter and will eventually deal insane amount of damage, you can build it up pretty quickly and unleash your big spell.

    Shaman
    Buff totems are gone. It just wasn't very interesting to be the buff bitch of the group.
    All totems are now utility
    New totem examples:
    Earthgrab totem - roots
    Repulsion totem - repels
    Bulwark Totem - absorbs

    Druid
    They always felt like they had 4 specs, so now they do.
    Feral - Cat (melee dps)
    Guardian - bear (tanking)
    Some overlap between the two
    All druids can still go cat or bear form.

    All classes
    Spell books cleaned up, got rid of more junk, the goal is to clean up action bars a little more without removing the fun things.
    Rotations will be improved
    Spells will be automatically learned, you won't have to go to your trainer anymore.
    You will get a new spell at level 87, level 90 new talent point.
    Talent trees should be fun, and you should have more choice than just a cookie cutter build.


    [/SPOILER]


    Images

    Here are the first ever images of the Mists of Pandaria Expansion:
    [SPOILER]
    See this video for a nice amount of non-trailer screenshots:









    [/SPOILER]

    Video

    Mists of Pandaria Official Trailer:


    Mists of Pandaria Ingame Screenshots:


    Zone Preview


    Additional information
    Pandas were supposed to be a race in Burning Crusade already, but they changed their minds.

    Pandaren Racials
    Bouncy: reduces fall damage by half.
    Inner peace: double rested XP.
    Gourmand: +15 to cooking.
    Epicurean: double stats to food buffs
    .
    Official site: http://us.battle.net/wow/en/game/mists-of-pandaria/


    Adding more information at the moment, stay tuned!
    Last edited by Xel; 10-21-2011 at 06:53 PM.

    Mists of Pandaria - Collection of All Changes and Images!
  2. #2
    Hellcommander's Avatar Member
    Reputation
    2
    Join Date
    Apr 2007
    Posts
    81
    Thanks G/R
    0/0
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Cool, cant wait for more info!

  3. #3
    sOuLii's Avatar Active Member
    Reputation
    53
    Join Date
    Sep 2007
    Posts
    228
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    really excited to read some infos

  4. #4
    BaddyMcBad's Avatar Knight-Lieutenant
    Reputation
    47
    Join Date
    Mar 2010
    Posts
    331
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Told you allllllll. Excited as hell for this.

  5. #5
    HI5's Avatar ( ͡° ͜ʖ ͡°) Some Random Leacher
    Authenticator enabled
    Reputation
    1053
    Join Date
    Dec 2007
    Posts
    5,143
    Thanks G/R
    542/299
    Trade Feedback
    217 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    World of Warcraft: Mists of Pandaria Preview Trailer



  6. #6
    Zoidberg's Avatar Elite User
    Reputation
    391
    Join Date
    Mar 2007
    Posts
    1,636
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    At start the Pandarens are neutral, at level 10 you can choose between horde and alliance.

    Abra su mente a la realidad.
    Do NOT contact me about trading section stuff. Contact a section MOD instead.

  7. #7
    Maccer's Avatar gay secks CoreCoins Purchaser
    Reputation
    707
    Join Date
    Jul 2010
    Posts
    522
    Thanks G/R
    40/10
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    This is ****ing awesome, I always get excited when there's a new expansion. Xel, gief us more info.

    Also, waiting for a client leak and sandbox.
    Leecher --> Member --> Contributor --> Elite --> News Team --> Elite --> Legendary --> Lurkin'

  8. #8
    Jadd's Avatar 🐸 Premium Seller
    Reputation
    1511
    Join Date
    May 2008
    Posts
    2,432
    Thanks G/R
    81/333
    Trade Feedback
    1 (100%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Gonna suck like the last one did. Pet battles? Seriously?

    **** off Blizzard...

  9. #9
    Baaja's Avatar Active Member
    Reputation
    56
    Join Date
    Sep 2006
    Posts
    173
    Thanks G/R
    4/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Haha, "Wild Pets" & "Turned based battles"... Sounds like Pokemon! GOTTA CATCH EM ALL guys! But I like the new PvP modes, payload and stuff. TF2 gameplay!

  10. #10
    Phygar's Avatar ( ͡° ͜ʖ ͡°)
    Reputation
    443
    Join Date
    Nov 2007
    Posts
    1,591
    Thanks G/R
    7/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Gonna be so many ****ing panda trading alts to trade between factions.

  11. #11
    newtech's Avatar Active Member
    Reputation
    57
    Join Date
    Aug 2008
    Posts
    308
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Ask me, and I say, Blizzard. CHILL THE **** OUT! Lower the Gamecards and credit card cost for playing by 50%, and reduce the expansions arrival by double the time. Those are the main reasons I've quit wow. Costs too much, and changes too fast. You bare get acquainted, before a new expansion arrives. Come on. Its not even been a whole year since Cata came out. Wtf Blizz, seriously?

    BLizz. GTFO!

    Thanks
    Newtech
    LuaHypArc Lua scripter - 3.3.5a World Builder.

  12. #12
    Xel's Avatar ★ Elder ★
    Authenticator enabled
    Reputation
    1179
    Join Date
    Jul 2008
    Posts
    2,906
    Thanks G/R
    94/51
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I personally see this as a strong attempt on bringing WoW back to it's place on the top tier. Good job Blizzard

  13. #13
    Zoidberg's Avatar Elite User
    Reputation
    391
    Join Date
    Mar 2007
    Posts
    1,636
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Xel View Post
    I personally see this as a strong attempt on bringing WoW back to it's place on the top tier. Good job Blizzard
    To begin with, I was very negative about this expansion, but now I'm actually excited.

    Abra su mente a la realidad.
    Do NOT contact me about trading section stuff. Contact a section MOD instead.

  14. #14
    BaddyMcBad's Avatar Knight-Lieutenant
    Reputation
    47
    Join Date
    Mar 2010
    Posts
    331
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Zoidberg View Post
    To begin with, I was very negative about this expansion, but now I'm actually excited.
    "Don't judge a book by its cover" fits so well with World of Warcraft fans. So quick to judge things without even knowing a single point.
    I'm curious how many people are like you, that were really negative towards Mists of Pandaria and are now excited, and vice-versa.

  15. #15
    Xel's Avatar ★ Elder ★
    Authenticator enabled
    Reputation
    1179
    Join Date
    Jul 2008
    Posts
    2,906
    Thanks G/R
    94/51
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Added zone preview:

Page 1 of 3 123 LastLast

Similar Threads

  1. [Bot] PQRotation and mists of pandaria.
    By verb in forum World of Warcraft Bots and Programs
    Replies: 1
    Last Post: 06-25-2012, 06:44 PM
  2. [Selling] Druid Feral/Balance85LVL 488 ILVL PVP And PVE Gear + Mist Of Pandaria Beta CHEAP!!!
    By goldformoney in forum WoW-EU Account Buy Sell Trade
    Replies: 2
    Last Post: 05-16-2012, 05:18 PM
  3. [Selling] WTS Account With 85LvL Druid, Closed beta to mist of pandaria and Diablo III
    By goldformoney in forum WoW-EU Account Buy Sell Trade
    Replies: 7
    Last Post: 05-12-2012, 10:12 AM
  4. Mists of Pandaria Stat Changes
    By dj_cRaZy00 in forum World of Warcraft General
    Replies: 3
    Last Post: 03-03-2012, 12:26 AM
  5. Do race changes change all npcs and other players as well?
    By ImRightHere in forum WoW ME Questions and Requests
    Replies: 2
    Last Post: 03-17-2010, 09:37 AM
All times are GMT -5. The time now is 07:22 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search