It's basically a Bug with a Monk Where you can pull 9033290391943824 Mobs without them Evading!
What you have to do is:
► Figure out what mobs u want to pull where.
► Find the Correct Path of Bringing them where you want
► Pull mobs mob with normal attacks or directly with Ox Statue
► When they are aggro on the Ox Statue move a bit away (40-100 yards)
► Place Another Ox Statue
► Wait for them to Aggro on the other Ox Statue
► When they are aggro on the Ox Statue move a bit away (40-100 yards)
► Place Another Ox Statue
► When they are aggro on the Ox Statue move a bit away (40-100 yards)
► Place Another Ox Statue
► U got it yet?
They will not evade as long as they are aggroing on the Ox statue.
Why this works and when they will evade?
*Based on my Logic and My Own Experience* - Every time they aggro on Ox Statue, they reset their original spawn position and they consider that the original position is the one where the last Ox Statue was that they were aggro'd on. After the last Ox Statue, if you run away too far (same distance as regular evading distance), they will start evading and they will return to their original spawn location. So after every Ox Statue try to chain another Ox statue but... further than normal evading distance from the last one. If you don't have a clue what I just said... watch the video below and see for yourself!
To aggro them on the Ox Statue, u need to bring them close to it... 10 yards or something.
For better Understanding Watch the Video:
Monk Bug - Funny WOW Video - Pulling the Whole Vale of Mogus (200+)
For Example: I am planning on pulling whole Kalimdor in front of Orgrimmar... or at least 5-6 zones
on my stream... should be fun
You can use this method to pull any elite cool mob in front of Orgrimmar and brag
Be Creative with this... I will give more intel of how it works, after my stream if i find any other useful info.
Brofist!