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  1. #1
    uzzy13u's Avatar Active Member
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    reading float problems

    // edit - removed
    Last edited by uzzy13u; 03-24-2022 at 07:29 AM.

    reading float problems
  2. #2
    KefkaBot's Avatar Contributor CoreCoins Purchaser
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    It seems like you are simply reading the wrong address.

    Do

    float x = wow.ReadFloat(0x1B1A1684);

    Just to make sure you are calculating your playerbase and address to read properly. If it comes out as -9501.232, then you'll know you've made a mistake.

  3. #3
    uzzy13u's Avatar Active Member
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    Originally Posted by KefkaBot View Post
    It seems like you are simply reading the wrong address.

    Do

    float x = wow.ReadFloat(0x1B1A1684);
    thank you for answer it works if i do that
    ... but you know if i restart game i cant use that, because address is dynamic

  4. #4
    KefkaBot's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by uzzy13u View Post
    thank you for answer it works if i do that
    ... but you know if i restart game i cant use that, because address is dynamic
    Yes I know that, but now you know the problem is where you are reading your playerbase address.

    Understand?

    You are just using that as a test.

  5. #5
    KefkaBot's Avatar Contributor CoreCoins Purchaser
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    Do your playerbase like this:

    uint base = wow.ReadUInt((uint)module + 0x00A70C50)
    uint offset1 = wow.ReadUInt(base + 0x038 )
    uint playerbase = wow.ReadUInt(offset1 + 0x024)
    You probably had an issue with the logic the way you were trying to read it all in one line. I prefer this way.

  6. #6
    uzzy13u's Avatar Active Member
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    Originally Posted by KefkaBot View Post
    Do your playerbase like this:



    You probably had an issue with the logic the way you were trying to read it all in one line. I prefer this way.
    i test it, is same problem i see strange number 9.934+14
    about the all in one line, i learn from this tutorial (Tutorial) Starting WoW-Memory Reading/Writing
    but even with your code is see the same, i rly dont know why
    thank you for trying to help

  7. #7
    KefkaBot's Avatar Contributor CoreCoins Purchaser
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    Well we know your issue is that you're reading the wrong address. So it's a start.

  8. #8
    uzzy13u's Avatar Active Member
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    Originally Posted by KefkaBot View Post
    Well we know your issue is that you're reading the wrong address. So it's a start.
    i test it more and for example if i read like this

    uint x = wow.ReadUInt(playerbase + 0x00D0);

    this works, is reading like in cheat engine, but the problem is when i try to read float and i have no idea why ))

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