Preface: I already posted this but it was lost. Here is a guide to finding and using a:
- Entry ID
- NPC ID
- Game Object ID
- Spell ID
- Display ID
- Faction ID
Getting Entry IDs ( For Items ) :
To find an entry ID Search Thottbot for your item:
For Weapons and Armor, click the result under the Items Category of results.
Now look at the URL of the page once you click your desired item:
In this case, Shadowfang has an entry ID of : 1482
Getting Display ID for an item:
Now once you have found the weapon you want to use the Display ID of, click the render . ( It's with a white background and below the ingame symbol )
Now look at the URL of the new page,
20089 is the Display ID for shadowfang.
Uses for Entry and Display IDs:
With an item entry ID, you can add it to your inventory in game with
.additem <ID> ( Example: .additem 1482 )
With a display ID, you can make new weapons that look just like it. On WoW-V Using the Display ID.
Finding NPC, Spell, Game Object, or Faction IDs:
Finding an NPC, Spell, Gameobject, or Faction ID is just like finding an item, look the item up, check the URL, and copy the numbers.
Make sure you are under the right category. In otherwords, make sure that if you're looking for the Entry ID for the Crusader Formula, that you don't get the ID of the spell to cast the enchant. The results are organized by category for a reason.
Using NPC, Spell, Faction, and Game object IDs:
To spawn an NPC once you have the ID, use:
.npc spawn <ID#>
To delete the spawned vendor, target the vendor and:
.npc delete
To Learn a spell once you have the ID, use:
.learn <ID#> ----- NOTE: Make sure you are targeting yourself or you will teach someone else that spell =/
To Undo the learning of a skill / spell type:
.unlearn <SameID#>
To modify your position with a faction type:
.setstanding <X> <Y>
Now X is the Faction ID that you looked up. While Y is the amount. 43000 is perfect 1000/1000 Exalted. Example: .setstanding 72 43000 would make me Exalted with Stormwind.
With a faction ID, you can also modify an NPC's faction by:
.npc faction <ID> ( you will probably need to log out to see the change )
and to modify a player:
.modify faction <ID> ( make sure you target the player you want to change )
Gamebojects can be spawned with:
.gobject spawn <ID>
To make a Game object permanant ( Not disappear once you restart server )
.gobject spawn <ID> 1
To delete a gameobject you must first select it:
.gobject s or .gobject select
Then, once your desired Gameobject is selected:
.gobject delete
If you spawned a cage or a gate, and want to open it / lock it use:
.gobject select ( to select it ) and then .gobject activate
That's it. Please don't ask anymore questions about finding display IDs. I'll add anything to this by suggestion
-Neinteen!