Hi guys,
Can anyone give me a hand on this one...
The following was working fine until some time ago (around 6.0 I guess)
I was setting the flag on a specific Unit or Player to be tracked.Code:public bool IsTracked { get { return (GetDescriptor<uint>(WoWUnitFields.DynamicFlags) & 0x2) != 0; } set { var flags = GetDescriptor<uint>(WoWUnitFields.DynamicFlags); if (value) { SetDescriptor(WoWUnitFields.DynamicFlags, flags | 0x2); } else { SetDescriptor(WoWUnitFields.DynamicFlags, flags & ~0x2); } } }
I can't get it to work now.
Any ideas?
Thanks a lot!