private uint DX_DEVICE = 0xABF2FC;
private uint DX_DEVICE_IDX = 0x27F8;
private uint ENDSCENE_IDX = 0xA8;
private uint FrameScript_ExecuteBuffer = 0x43C010;
private uint FrameScript__GetLocalizedText = 0x1BB0C0;
private uint Script_GetLocalizedTest = 0x43D0F0; //i use this to get the glueframe screen value
private uint ClntObjMgrGetActivePlayerObj = 0x3410;
private uint CGPlayer_C__ClickToMove = 0x997E38;
private uint IsLoadingOffset = 0xAD7296;
is it the correct offset?but it's copy from the info dump thread.