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Active Member
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Post Thanks / Like - 3 Thanks
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Active Member
09-18-17
Code:
Build #1.19
• Log will now auto scroll down as it progresses.
• Pick up all belts condition for chaos recipe function has been removed.
• Golden Pots are now treated as barrels. You can use barrels option to ignore them.
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Active Member
09-19-17
Code:
Build #1.20
• Updated for 3.0.1e hotfix patch.
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Active Member
09-20-17
Code:
Build #1.21
• Added bandit lord mission support.
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Active Member
09-26-17
Build #1.22
• Added "Ignore all NPC in hunting area" option under Botting tab (this should fix most of the recent stuck issues)
• Added "Not used identified items at all" option under Vendor tab. (this will prevent all items such as breach ring or
pre-identified items dropped by certain strong boxes being used)
* Added "Pick up all white leather belts and store in stash" option under Item tab. (For chancing)
• Fixed ignoring breach sometimes
• Fixed issues with bot not working with certain bot timer numbers.
* Fixed issue causing bot to get stuck while opening a chest when monsters are around.
• Disabled auto-load previous bot settings as we suspected it was causing issues.
Last edited by asdadasd; 09-26-2017 at 09:27 PM.
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Post Thanks / Like - 1 Thanks
TonyDarko (1 members gave Thanks to asdadasd for this useful post)
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Active Member
09-26-17
Code:
Build #1.23
• Fixed pick up white leather belt option (previously it was picking up all white belts).
• Fixed issue causing bot to ignore loot when a bunch of them are dropped simultaneously (Example when Harbinger is killed).
• Fixed issue with bot ignoring only some masters in hunting area.
• Fixed issue with bot ignoring flying monster in act 10. the reliquary.
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Active Member
09-27-17
Code:
Build #1.24
• Fixed issue causing bot to glitch-out when inventory is full.
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Active Member
09-29-17
Code:
Build #1.26
• Added safe method to auto quit to screen based on hp & es under Botting tab.
• Improved stuck detection for "Restart if idile" feature.
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Active Member
09-30-17
Code:
Build #1.27
• Added /DND whenever log or re-log into game option under main tab.
• Added bot status (shows if bot is running, not running, config loaded or not, and if there are un-applied settings).
• Added Use default attack skill on breakable objects under botting tab.
• Ignore Barrel renamed to Ignore breakable objects
• Removed auto positioning of game window when starting bot as it's no longer needed.
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Active Member
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Active Member
010-03-17
Build #1.28
• Fixed issue causing bot to get stuck talking to master in hideout.
• Fixed issue causing bot to get stuck trying to click on a shrine on the other side of the wall.
• Fixed issue causing bot to attack and walk back and forth in an endless loop.
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Active Member
010-09-17
Code:
Build #1.30
• Updated for latest POE patch.
• Completely revamped path finding algorithm to make it more efficient for speed clearing
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Active Member
• Updated for 3.0.2 patch
• Added Map Tier option.
• Added Use Orbs on map option. Depending on which option you select (transmute or alchemy), you need to manually put a bunch of the orb in your
inventory in order for the bot to use it. When this option is enabled the bot will not stash the specific orb.
• Added Ignore known bad maps option. The listed maps have complex structure which can cause bot to get stuck.
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toadskin (1 members gave Thanks to asdadasd for this useful post)
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Member
where's the download link ?
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Active Member
10-30-17
Code:
Build #1.34
• Updated for 3.0.2c patch.
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to asdadasd for this useful post)