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  1. #61
    solidriver's Avatar Corporal
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    Originally Posted by JuJuBoSc View Post
    New version with TeleportBooks.lua
    i love u man, haha.
    for a new update like teleportbook.lua do i need to download the entire framework again or can i add a single teleportbook.lua file to the excisting folder?

    ESO Framework [Beta Test]
  2. #62
    alcor75's Avatar Site Donator CoreCoins Purchaser
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    Hey guys, this might be stupid, but...
    How do you code your script pause?
    let say:

    Code:
    Movements.MoveForwardStart()
    pause 1000 ms
    Movements.MoveForwardStop()
    What you guys rely on, for ms precision?
    Does it make sense to ask you ‎JuJuBoSc to give us a Delay(ms) tool?

    Beside my little problems, Juju, this tool is taking me!! and you add stuffs almost daily, i get back home from work and ther's some new toy!! tnx you man, i'll donate to the project tonight!

    Alcor75

  3. #63
    warheart209's Avatar Member
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    After loading up your framework and trying to login to game i get a message saying my IP has changed enter in security code and that the patchmanifesterror_versionfail any clue wtf? after reading the error message it says i get this because something switched my game version to EU when im playing on US but i go to the game version and it says its still on US.
    Last edited by warheart209; 04-16-2014 at 07:04 AM.

  4. #64
    JuJuBoSc's Avatar Banned for scamming CoreCoins Purchaser
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    Originally Posted by alcor75 View Post
    Hey guys, this might be stupid, but...
    How do you code your script pause?
    let say:

    Code:
    Movements.MoveForwardStart()
    pause 1000 ms
    Movements.MoveForwardStop()
    What you guys rely on, for ms precision?
    Does it make sense to ask you ‎JuJuBoSc to give us a Delay(ms) tool?

    Beside my little problems, Juju, this tool is taking me!! and you add stuffs almost daily, i get back home from work and ther's some new toy!! tnx you man, i'll donate to the project tonight!

    Alcor75
    No I can't add a pause or sleep function, because the code is executed by the game thread, so if you pause it, that will pause the game aswell.

    solidriver : you need to download the whole framework as most of the time, the lua use new functions.

    warheart209 : never had this kind of issue :/

  5. #65
    cute_star's Avatar Sergeant
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    To JuJuBosc , I don't think so .
    Since i am a unity 3d game developer , I answer to this question.
    In unity , it use JavaScript or C# , all are scripts,
    But it can pause 1000ms with yield statement . why do you think it is not necessary ?

  6. #66
    CryptoCombat's Avatar Contributor #define ME 0x1337 CoreCoins Purchaser
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    Originally Posted by cute_star View Post
    JuJuBosc , I don't think so . I am a unity 3d game developer , too . In unity , it use JavaScript or C# , but it can pause 1000ms with yield statement . Donot you think so ?
    That's nice. but NO. there is no sleep in lua for exactly the reason he just said. try one of these and you'll see why.
    timer - How to add a "sleep" or "wait" to my Lua Script? - Stack Overflow

  7. #67
    sysla1's Avatar Member
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    Whats this teleportbook? any tutorial or something? sorry ^^
    ty for the tool. its working great for me

  8. #68
    GolemTheDarkBeing's Avatar Member
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    damn I just got the banhammer not sure if it's perm or not but It won't let me log in to the website

  9. #69
    ceh430's Avatar Member
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    Originally Posted by GolemTheDarkBeing View Post
    damn I just got the banhammer not sure if it's perm or not but It won't let me log in to the website
    wait, what? did you used teleport hack or which hacks you using? im using all kind of ESP, infinite dodgerolls, wallhack even in pvp and never got reported using any kind of teleport ... it's ticket to banhell :P

  10. #70
    GolemTheDarkBeing's Avatar Member
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    was using the framework I never used it in front of players

  11. #71
    GolemTheDarkBeing's Avatar Member
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    looks like I'm back to wow

  12. #72
    Urguwno's Avatar Member CoreCoins Purchaser
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    Originally Posted by cute_star View Post
    But it can pause 1000ms with yield statement . why do you think it is not necessary ?
    I would think the "OnFrame" event should return a number of milliseconds for setting timers. In this way your LUA script still gets called every frame, but you can set timers on what your LUA script does. Juju will need to comment on if this is implemented and how to use it in his LUA implementation.

    If you don't need millisecond accuracy, simply use os.difftime().

    http://lua-users.org/wiki/OsLibraryTutorial

    I'm fairly certain attempting to create a sleep in any other way will cause the game to hang while the external sleep executes.
    Last edited by Urguwno; 04-16-2014 at 01:15 PM.

  13. #73
    xmanx's Avatar Member
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    Last version dont work for me. Got error: Couldnt grab ZoRenderManager! Any idea?

  14. #74
    CryptoCombat's Avatar Contributor #define ME 0x1337 CoreCoins Purchaser
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    Originally Posted by Urguwno View Post
    I would think the "OnFrame" event should return a number of milliseconds for setting timers. In this way your LUA script still gets called every frame, but you can set timers on what your LUA script does. Juju will need to comment on if this is implemented and how to use it in his LUA implementation.

    If you don't need millisecond accuracy, simply use os.difftime().

    http://lua-users.org/wiki/OsLibraryTutorial

    I'm fairly certain attempting to create a sleep in any other way will cause the game to hang while the external sleep executes.
    He is correct. This is the best way to wait for n seconds.

    Sent from my HTC One

  15. #75
    alcor75's Avatar Site Donator CoreCoins Purchaser
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    Can you, Juju, expose a Epoch timer to the framework?
    This way we can solve any problems with milliseconds. I ask this becouse Lua only expose seconds in os.time() or any other commands.
    I'm sure this problem will come soon or later.

    No rush, friend, i only try to help improve.

    Alcor75

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