[v7.2] [INTERNATIONAL] [Jack] ItemDropSoundAlertPlugin menu

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  1. #16
    Stormreaver's Avatar Contributor
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    Pffft ... you cant screenshot a sound .....




    Or in a language you can understand ...

    Last edited by Stormreaver; 03-30-2017 at 03:34 PM.

    [v7.2] [INTERNATIONAL] [Jack] ItemDropSoundAlertPlugin
  2. Thanks JackCeparou (1 members gave Thanks to Stormreaver for this useful post)
  3. #17
    coreyblack's Avatar Active Member
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    How to customize default ItemsPlugin.cs to speak custom snos?

    Hud.RunOnPlugin<ItemsPlugin>(plugin =>
    {
    plugin.EnableCustomSpeak = true;
    plugin.CustomSpeakTable.Add( ??? );
    });

  4. #18
    JackCeparou's Avatar Savvy ? 🐒
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    Example for a ralamandi gift
    PHP Code:
                    plugin.CustomSpeakTable.Add(Hud.Sno.SnoItems.Consumable_Add_Sockets"OMAGAD a gift!"); 
                    
    plugin.CustomSpeakTable.Add(Hud.Sno.SnoItems.Consumable_Add_Sockets_1"OMAGAD a gift!"); 
                    
    plugin.CustomSpeakTable.Add(Hud.Inventory.GetSnoItem(1844495708), "OMAGAD a gift!"); 
    2 first lines are based on sno code (i don't know which one is the good one)
    3rd line is based on the sno id
    Hide the Rum! --> Default theme customization 101 <--

  5. Thanks coreyblack (1 members gave Thanks to JackCeparou for this useful post)
  6. #19
    coreyblack's Avatar Active Member
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    Thank You Jack!

  7. #20
    cherouvim13's Avatar Member
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    TTS needs update considering Necro items!

  8. #21
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by cherouvim13 View Post
    TTS needs update considering Necro items!
    Well, this plugin is deprecated as KJ as made it in ItemsPlugin :
    PHP Code:
                Hud.RunOnPlugin<ItemsPlugin>(plugin => {
                    
    // false to disable
                    
    plugin.EnableSpeakLegendary true;
                    
    plugin.EnableSpeakAncient true;
                    
    plugin.EnableSpeakPrimal true;
                    
    plugin.EnableSpeakSet true;
                    
    plugin.EnableSpeakAncientSet true;
                    
    plugin.EnableSpeakPrimalSet true;
                    
    // define a custom sound 
                    //ISnoItem P6_Unique_Scythe2H_02 { get; } // 2124238310 - Bloodtide Blade
                    
    plugin.EnableCustomSpeak true;
                    
    plugin.CustomSpeakTable.Add(Hud.Inventory.GetSnoItem(2124238310), "WONDERFUL");
                }); 
    Necro items should work OOTB
    Last edited by JackCeparou; 07-17-2017 at 12:08 PM.
    Hide the Rum! --> Default theme customization 101 <--

  9. Thanks cherouvim13 (1 members gave Thanks to JackCeparou for this useful post)
  10. #22
    everknown's Avatar Active Member
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    Originally Posted by JackCeparou View Post
    Well, this plugin is deprecated as KJ as made it in ItemsPlugin :
    PHP Code:
                Hud.RunOnPlugin<ItemsPlugin>(plugin => {
                    
    // false to disable
                    
    plugin.EnableSpeakLegendary true;
                    
    plugin.EnableSpeakAncient true;
                    
    plugin.EnableSpeakPrimal true;
                    
    plugin.EnableSpeakSet true;
                    
    plugin.EnableSpeakAncientSet true;
                    
    plugin.EnableSpeakPrimalSet true;
                    
    // define a custom sound 
                    //ISnoItem P6_Unique_Scythe2H_02 { get; } // 2124238310 - Bloodtide Blade
                    
    plugin.EnableCustomSpeak true;
                    
    plugin.CustomSpeakTable.Add(Hud.Inventory.GetSnoItem(2124238310), "WONDERFUL");
                }); 
    Necro items should work OOTB
    But with the CustomSpeak, wouldn't it turn out into specify each SnoId that you want it to make a sound for instead of category such as primal and ancient?
    Or is this covered by the default setting above?

  11. #23
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by everknown View Post
    But with the CustomSpeak, wouldn't it turn out into specify each SnoId that you want it to make a sound for instead of category such as primal and ancient?
    Or is this covered by the default setting above?
    Nope, i have a more advanced solution, but it's buggy as hell and if i publish it KJ will find me irl and backstab me in my sleep xD
    Hide the Rum! --> Default theme customization 101 <--

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