This is the Salvage routine for those without the Salvage All option. Just cut n paste over
Code:
func Salvage()
PRINT("Salvaging items!")
LogMessage("Salvaging items!")
ClickMouse("left", XRatio(1147), YRatio(604), 1, 250) ;move 4 O'clock from Stash
ClickMouse("left", XRatio(1520), YRatio( 79), 1, 1000) ;Click on Blacksmith's Shop
if IsBackpackOpen(5000) then ;Blacksmith is open for business
ClickMouse("left", XRatio(510), YRatio(485), 1, 200) ;Click on Salvage Tab
ClickMouse("left", XRatio(261), YRatio(293), 1, 500) ;Click on Anvil Button
ClickBackpackItems("left",false)
sleep(250)
ClickMouse("left", XRatio(510), YRatio(610), 1, 200) ;Open up repair menu
ClickMouse("left", XRatio(261), YRatio(593), 1, 200) ;Pay for repairs
return(1)
else
Print( LogMessage("Error: Could not open Blacksmith Shop") )
return(-1)
endif
endfunc