Finderskeepers (Improved Lootalert) menu

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  1. #1381
    KKriS's Avatar Member
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    Dolphe when you'll have new version with working keywarden alert?

    Finderskeepers (Improved Lootalert)
  2. #1382
    Bladekin's Avatar Member
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    Originally Posted by KKriS View Post
    Dolphe when you'll have new version with working keywarden alert?
    Would be nice with a vertion where it works idd

  3. #1383
    Dolphe's Avatar Contributor
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    Originally Posted by Bladekin View Post
    Would be nice with a vertion where it works idd
    Sorry been busy, on vacation now (So more time over for FK
    I'll fix it tomorrow

  4. #1384
    Kupfel's Avatar Private
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    Originally Posted by Dolphe View Post
    Sorry been busy, on vacation now (So more time over for FK
    I'll fix it tomorrow
    Brilliant!

    Maybe you could also look into why the gear check overlay does never update anymore so you can't see what gear you swapped in. It's so helpful to have.

  5. #1385
    Dolphe's Avatar Contributor
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    Originally Posted by Kupfel View Post
    Brilliant!

    Maybe you could also look into why the gear check overlay does never update anymore so you can't see what gear you swapped in. It's so helpful to have.
    It has been fixed

    Originally Posted by Changelog 3.3.3
    Bug Fixes:
    - Fixed that the Keywarden didn't trigger.
    - Fixed that the macro overlay was not updating when changing gear.
    - Fixed that the overlay was de-syncing if you didn't create the game.

    Added:
    - Keywarden to the overlay (Purple color when found)
    http://finderskeepersd3.com/FKVersion/3.3.3

  6. #1386
    Kupfel's Avatar Private
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    Originally Posted by Dolphe View Post
    It has been fixed
    omg, thank you so much! it finally works again

  7. #1387
    booster1304's Avatar Member
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    Hey Dolphe,

    can you please take a look to this issue?

    Originally Posted by booster1304 View Post
    Hallo mate,

    first, thanks for that great tool. Awesome work!
    I also multibox diablo with 4 Accs. Reso 2560x1080. One big window 1920x1080 on the left and the other 3 windows to the right.
    I´m not sure if it isn´t ready to use but if i use the minimap overlay while multiboxing it shows the minimap overlay for the wrong account.
    I´ve already checked that acc 1 is set to main account.

    Can you please help me eith that?

    Attachment 18363

    [/URL]

  8. #1388
    Dolphe's Avatar Contributor
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    Originally Posted by booster1304 View Post
    Hey Dolphe,

    can you please take a look to this issue?
    Totally forgot about this Send me your ISBoxer configuration file or a tutorial on how to set it up like yours.

  9. #1389
    Dolphe's Avatar Contributor
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    New version out, some more minor tweeks
    Originally Posted by 3.3.4
    Bug fixes:
    - Fixed that the mini map overlay will now get the information and draw the mini map to the active D3 window (instead of first D3 started).
    - Fixed a bug where Unique monsters could trigger Keywarden sounds.
    - Fixed some various bugs and moved some off the UI thread to prevent FK running slow.

    More updates will come
    http://finderskeepersd3.com/FKVersion/3.3.4

  10. #1390
    havoc02's Avatar Private
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    removed post.
    Last edited by havoc02; 07-30-2014 at 09:44 AM.

  11. #1391
    booster1304's Avatar Member
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    Originally Posted by Dolphe View Post
    New version out, some more minor tweeks

    Bug fixes:
    - Fixed that the mini map overlay will now get the information and draw the mini map to the active D3 window (instead of first D3 started).
    Works great!

    Thanks for your support Dolphe.

  12. #1392
    Bladekin's Avatar Member
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    after the new update it seems to stop working after like 10min " program stoped working. close or wait for program to respond"

  13. #1393
    gamemaste789's Avatar Member
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    Hey man, been awhile my friend and I using your program. Its not always detecting every leg or set. when multiboxing, also would like to add still does it if not multiboxing
    Last edited by gamemaste789; 08-02-2014 at 09:56 AM.

  14. #1394
    deha's Avatar Member
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    For some reason I can not get this to make a sound for me.. I am Multiboxing 2 accs.. It is keeping track of the items that drop.. but it is not making sounds.. I dont know what I am doing wrong.. does anyone know of an updated walkthrough for this version? Cause all I can find are the way outdated ones.

  15. #1395
    gamemaste789's Avatar Member
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    hey dolphe would like to make a report. a few bus
    1) overlay not showing on right d3 when multiboxing, gotta restart diablos and FK over and over... until finally on right d3.
    2) treasure goblin sound, plays over and over, for a few minutes...
    3) sounds still making noise in town.
    4) sometimes random crashing.

    I just deleted the folder and redownloaded a few days ago, and theres a always a ton of dump files in the error folder.

    here is the FKerror folder, but most of them just say this

    FKError

    Code:
    System.NullReferenceException: Object reference not set to an instance of an object.
       at FindersKeepers.D3.WalkthroughActors.IsInGame()
       at FindersKeepers.D3.WalkthroughActors.Walk()
       at FindersKeepers.FindersKeepers.timer_Tick(Object sender, EventArgs e)
       at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    just some info delpha
    OS: win7 64 ult - updated
    also if you would like help testing and would like a tester just lmk

    also deha

    Originally Posted by deha View Post
    For some reason I can not get this to make a sound for me.. I am Multiboxing 2 accs.. It is keeping track of the items that drop.. but it is not making sounds.. I dont know what I am doing wrong.. does anyone know of an updated walkthrough for this version? Cause all I can find are the way outdated ones.

    double test your sounds by clicking play sound, if it doesnt play the sound redo the sound files. I moved my whole FK folder once and forgot to redo the sound files and i found out the problem by doing test sound and it pop-up'd saying couldn't find file :P

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