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Active Member
Originally Posted by
genarte
CeliborCrash, you planning to add auto-roll to this plugin?
Yea. I've already made auto roll but it's under testing right now. Due to my lack of exile api knowledge it's not as fast development as I want
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Active Member
Well, I've finally managed to get the auto-roll feature working properly. I'm planning to push the update today or tonight. I must warn you that there may be some bugs, so until I receive enough feedback from other users, please make sure to keep it under control to avoid infinite rerolling. I've tested it for about 5 hours, and it works great.
I tried to emulate human-like mouse movements, so it should be safe to use. Nevertheless, any input emulation carries the risk of being banned, so you need to understand and accept these risks.
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Member
Originally Posted by
CeliborCrash
Well, I've finally managed to get the auto-roll feature working properly. I'm planning to push the update today or tonight. I must warn you that there may be some bugs, so until I receive enough feedback from other users, please make sure to keep it under control to avoid infinite rerolling. I've tested it for about 5 hours, and it works great.
I tried to emulate human-like mouse movements, so it should be safe to use. Nevertheless, any input emulation carries the risk of being banned, so you need to understand and accept these risks.
I think devs use this plugin for "human-like inputs". GitHub - sychotixdev/InputHumanizer
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Active Member
Pushed update with auto roll function
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EthEth (1 members gave Thanks to CeliborCrash for this useful post)
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Member
Originally Posted by
CeliborCrash
Pushed update with auto roll function
Thanks man. Everything is working perfectly. No more miss clicks.
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Member
Getting two errors, I have tried with fresh install of exileapi, with downloading via the updater, and the normal way with extracting to source. I have tried with and without the inputhumanizer plugin, but getting a similar error with that plugin - Just cutting the first long part of placement.
"\HighlightMapEnchants.cs(8, 7)] CS0246: The type or namespace name 'InputHumanizer' could not be found (are you missing a using directive or an assembly reference?)"
"\HighlightMapEnchants.cs(50, 13)] CS0246: The type or namespace name 'IInputController' could not be found (are you missing a using directive or an assembly reference?)"
Any idea with what could be wrong?
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Active Member
Originally Posted by
WetLock
Getting two errors, I have tried with fresh install of exileapi, with downloading via the updater, and the normal way with extracting to source. I have tried with and without the inputhumanizer plugin, but getting a similar error with that plugin - Just cutting the first long part of placement.
"\HighlightMapEnchants.cs(8, 7)] CS0246: The type or namespace name 'InputHumanizer' could not be found (are you missing a using directive or an assembly reference?)"
"\HighlightMapEnchants.cs(50, 13)] CS0246: The type or namespace name 'IInputController' could not be found (are you missing a using directive or an assembly reference?)"
Any idea with what could be wrong?
Hey. I suppose that you didn't put InputHumanizer.dll to root exile api folder. It's is a part of InputHumanizer installation explained on GitHub page of the plugin
GitHub - sychotixdev/InputHumanizer
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ImDone1337 (1 members gave Thanks to CeliborCrash for this useful post)
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Member
Omg........ Iam stupid, sorry!! You where completely correct. I missed that part, sorry!
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Member
Newest patch broke the script and exileapi overall it seems
If you fix it it will be super appreciated beyond my words!
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Active Member
Hi! We need to wait untill Exile API devs update offsets.
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Member
Will this get updated to work again?
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Active Member
Hi. It works properly for now. Used it couple of hours ago and everything is fine. Do you have some errors? And did you install latest version of Exile api?