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  1. #46
    User5981's Avatar First Dev On The Internet
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    SeaDragon :
    I added chinese character detection to change font to 10 & PadLeft to 16,
    of course the banner containing the battletag should be too short but I can add it in the if condition later
    Can you test it and send me a screenshot in a private message ?
    Xiè Xie!
    Last edited by User5981; 12-31-2017 at 03:53 PM.
    Supported version for all Resu plugins

    [v7.3] [INTERNATIONAL] [Resu] BattleTagAboveBannerPlugin
  2. #47
    SeaDragon's Avatar Contributor
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    Originally Posted by User5981 View Post
    SeaDragon :
    I added chinese character detection to change font to 10 & PadLeft to 16,
    of course the banner containing the battletag should be too short but I can add it in the if condition later
    Can you test it and send me a screenshot in a private message ?
    Xiè Xie!
    Ok,I can test it tomorrow, because I should go to bed now, it's early in the morning, Thank you

  3. #48
    SeaDragon's Avatar Contributor
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    I get up and wait for a test

  4. #49
    User5981's Avatar First Dev On The Internet
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    download latest version from OP and report
    Supported version for all Resu plugins

  5. Thanks SeaDragon (1 members gave Thanks to User5981 for this useful post)
  6. #50
    SeaDragon's Avatar Contributor
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    Originally Posted by User5981 View Post
    download latest version from OP and report
    PM you

    In order to facilitate the test, I modified the TAG
    var battleTag = player.Hero.Name;
    The result reproduces the exceptions log And never stop
    Maybe the TAG is an exception when it's NULL
    Last edited by SeaDragon; 01-01-2018 at 05:41 AM.

  7. Thanks User5981 (1 members gave Thanks to SeaDragon for this useful post)
  8. #51
    User5981's Avatar First Dev On The Internet
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    Updated : Better display version thanks to SeaDragon,
    Should work with all types of characters now !
    Supported version for all Resu plugins

  9. #52
    Noobz's Avatar Member
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    This might be a stretch, but I have an improvement suggestion for you. I have all my classes color coded with their name at their feet and it would be great if we had the ability to make the background part of the banner, or the name of the player, the same color as the name of the character. It would make it even easier to click when going to pools, etc.. For me a monk is blue and a barb is red, so would be really nice to click the blue or the red banner color no matter who I am playing with.

    Thanks, Noobz

  10. #53
    User5981's Avatar First Dev On The Internet
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    Updated :
    - Display improvement : Don't draw banners under HUD
    Supported version for all Resu plugins

  11. #54
    FoxPox's Avatar Member
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    can I make a simple frame and paint it in class color?

  12. #55
    User5981's Avatar First Dev On The Internet
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    Originally Posted by FoxPox View Post
    can I make a simple frame and paint it in class color?
    Do what you want, why do you ask?
    Supported version for all Resu plugins

  13. #56
    FoxPox's Avatar Member
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    Originally Posted by User5981 View Post
    Do what you want, why do you ask?
    I don't know how, I need help

  14. #57
    User5981's Avatar First Dev On The Internet
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    Originally Posted by FoxPox View Post
    I don't know how, I need help
    Then the answer is : No, you can't.
    Supported version for all Resu plugins

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