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  1. #1
    Glitchy's Avatar ★ Elder ★
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    [App] 010 Editor Templete

    This file is more for the advance user. Or if you want to get into some of the advance stuff. I thought i wouldd put this out there for any one interested in starting out hex editing.

    This file is meant to help out people that want to hex edit a M2 file. You will need a Hex editor called 010 Editor Located here. You will also need my template File Here


    Steps:
    Load up a m2 file in the editor
    Hit the button where the "1" is and load my template
    Then hit the play template where the "2" is

    You will now see a box at the bottom where you will be able to view the m2 file in a format other then hex.

    For more information on M2 file you can go HERE

    Last edited by Glitchy; 04-18-2009 at 09:01 PM.

    [App] 010 Editor Templete
  2. #2
    UnknOwned's Avatar Legendary
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    Originally Posted by Glitchy View Post
    This file is more for the advance user. Or if you want to get into some of the advance stuff. I thought i wouldd put this out there for any one interested in starting out hex editing.

    This file is meant to help out people that want to hex edit a M2 file. You will need a Hex editor called 010 Editor Located here. You will also need my template File Here.


    Steps:
    Load up a m2 file in the editor
    Hit the button where the "1" is and load my template
    Then hit the play template where the "2" is

    You will now see a box at the bottom where you will be able to view the m2 file in a format other then hex.

    For more information on M2 file you can go HERE

    Exactly what i wanted for my Ingame ADT viewer.. Thanks for inspiring me ^^

  3. #3
    MoD's Avatar Miscellaneous Options Dev

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    Doubt many will have any use of this, but nice share. 6):

  4. #4
    maclone's Avatar / Authenticator enabled
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    I have a use for this and I've been looking/waiting for this.
    Could you also do a template for the 2.x M2's glitchy?
    Last edited by maclone; 04-14-2009 at 07:31 PM.
    Zomfg. And no, don't ask. - Dombo did it.

  5. #5
    ^Xayo's Avatar Contributor
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    What an awesome NEW idea, haha

    Schlumpf has done this for 2.x, wonder if i can find the files somewhere.
    But I'll stop hating, good work Glitchy, just isn't as revolutionary as many may think since it's been done before

    Reps anyways.

  6. #6
    schlumpf's Avatar Retired Noggit Developer

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    Xayo: I already gave Glitchy the templates. I didn't really want them to get public..

  7. #7
    Glitchy's Avatar ★ Elder ★
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    Originally Posted by ^Xayo View Post
    What an awesome NEW idea, haha

    Schlumpf has done this for 2.x, wonder if i can find the files somewhere.
    But I'll stop hating, good work Glitchy, just isn't as revolutionary as many may think since it's been done before

    Reps anyways.
    I figured some one had to have had a template out there somewhere but since i could never get my hands on one i thought i would make one for my own.

    And since some people might want to get started in hex it can all seam overwhelming at first i think that a template and a good reference like the wiki over at wowdev one might be able to understand the files a little better.

  8. #8
    houseplant2's Avatar Active Member
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    says the maximum download has been reached. something about posters collector account. maximum 10 downloads or something for the template.

  9. #9
    Glitchy's Avatar ★ Elder ★
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    Originally Posted by houseplant2 View Post
    says the maximum download has been reached. something about posters collector account. maximum 10 downloads or something for the template.

    Fixed RapidShare: Easy Filehosting

  10. #10
    houseplant2's Avatar Active Member
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    most awesome! thank you.

  11. #11
    Tigurius's Avatar Member
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    Code:
    typedef struct 
    {
    	int32	AnimationSeq;
    	uint32	Flags;
    	int16	ParentBone;
    	uint16	GeosetID;
    	int32	unknown;
    	ABlock	Translation;
    	ABlock	Rotation;
    	ABlock	Scaling;
    	float	PivotPoint[3];
    } Bone;
    Like my work? Support Me! ;D

  12. #12
    UNREST's Avatar Active Member
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    looks cool, too bad i don't understand hex, i just don't get how binary code ends up actualy spelling things.

  13. #13
    R0w4n's Avatar Retired Model Editor :3
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    Knew this existed.. But the l33t guys never share stuff to help it get easier..
    Thanks Glitchy <3


  14. #14
    schlumpf's Avatar Retired Noggit Developer

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    Jenack: You should know that you just have to ask...

  15. #15
    R0w4n's Avatar Retired Model Editor :3
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    Asked once, and got clearly rejected.. :O (not by you) Thats why I don't roll with you l33t editors

    Dear schlumpf, could I/we please have more of your tools to help us advance more?
    Last edited by R0w4n; 05-05-2009 at 04:47 PM.


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