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  1. #1
    Thamaster94's Avatar Member
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    Making Maps With Coordinates Higher than 63, 63 ADTs

    Hi all,

    Recently I've been getting into map building and have followed Amaroth's tutorial on it on youtube.
    https://www.youtube.com/watch?v=aNUnNqz-mYI

    In the tutorial he advises not to go beyond 63, 63 adts. I attempted to do it because I need a bit more space on my map without having to use an instance.

    I was able to make more adts beyond 63, 63 but using GruulMe, the WDT editor does not save them. However, when I am scrolling across in Noggit, Noggit definitely can keep going without limit. Some maps indicate that they can go to 69 even inside noggit by putting your mouse at the very lowest point on the right side when the map example is shown.

    Is the 63, 63 limit a WDT/GruulMe problem? Is there any way to go beyond 63, 63? I have been looking for a while and would appreciate any tip to find an answer to this problem.

    Making Maps With Coordinates Higher than 63, 63 ADTs
  2. #2
    SatyPardus's Avatar Active Member
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    64*64 is a hardcoded limit in the WDT as far as I know.
    I don't think the game would understand how to read it, even if you change it.

    If you have such a massive map, I would suggest splitting it up into sub-maps like wow does it with Kalimdor and Eastern Kingdoms.

  3. Thanks Thamaster94 (1 members gave Thanks to SatyPardus for this useful post)

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