Adding WMO to a tile (cryects tools & Noggit) menu

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  1. #1
    techniquees's Avatar Active Member
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    Adding WMO to a tile (cryects tools & Noggit)

    I followed the guide on manipulating WMO's using Nogg-It and Cryects tools. I managed to get the WMO into the tile through Fileinfo & Loadinfo - And the added WMO displays in NoggIt, though it doesn't show up when I load the game. Is there some other file I need to announce its presence in? Or is this not possible in live wow?

    Obviously, I am packing the ADT into an MPQ and loading it.

    Also, if someone could clear this up for me. If you have inserted a WMO into a specific ADT but the WMO itself or part of it is outside the ADT files perimiter, will this cause an issue? Since the position is global, I just figure if this wasn't the case then you could theoretically add a building to an ADT from tirisfal with coordinates for duskwood.
    Last edited by techniquees; 03-01-2008 at 07:15 AM.

    Adding WMO to a tile (cryects tools & Noggit)
  2. #2
    schlumpf's Avatar Retired Noggit Developer

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    You have to save the adt in noggit after you added the wmos. its a bug that cryect missed entries into a chunk which is needed for wow to show models.

  3. #3
    techniquees's Avatar Active Member
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    Cheers Schlumpf I'll give that a go.

    update! Tried it, and yeah it sorta worked. Well I say sorta. It did work. Just seems that if you open it in nogg-It, then close without saving it doesn't seem to want to ever save it from there on.. So had to delete the ADT file completely and do it again, then it worked.
    Last edited by techniquees; 03-01-2008 at 11:53 AM.

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