Hi friends,
When I parsed to obj files, I saw the cave entrances are blocked by ADT terrains. Caves are always in WMO files, so how to solve this case?
One example is the DK start Zone, a mine cave whick adt file is azeroth_42_27.adt. Thanks first.
Hi friends,
When I parsed to obj files, I saw the cave entrances are blocked by ADT terrains. Caves are always in WMO files, so how to solve this case?
One example is the DK start Zone, a mine cave whick adt file is azeroth_42_27.adt. Thanks first.