Modified Player Models crash WoW when emoting, mounting, ... menu

Shout-Out

User Tag List

Results 1 to 7 of 7
  1. #1
    vonax's Avatar Private
    Reputation
    1
    Join Date
    Dec 2011
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Modified Player Models crash WoW when emoting, mounting, ...

    Hello there

    I hope this is the right place for me to ask this, I'm sorry if it's not.

    I wanted to edit several models (character models), and I have the same problem with each of them. I extracted the M2+skin, converted it to M2I with M2Mod, made changes in Blender, exported it to M2I, converted it to M2 and finally put it into a MPQ and loaded it into WoW. So far so good. As long as I only stand around nothing happens, but when I emote, attack, mount, etc. WoW crashes.

    I have this problem with each model I edited and I don't know what's causing it. So I made the following (today):

    Extract M2+skins from MPQ (Draenei Female from art.MPQ)
    Convert to M2i
    Import into Blender (I made no modifications!)
    Export to M2I
    Convert to M2
    Put into MPQ

    Notice, I did not change anything. I only converted the model file. But still, WoW crashes the moment I emote etc. I copied all animation files into my new mpq, just to be safe. So it's not that I messed something up with my edits, it has to be something else, maybe I missed something. I hope you can tell me what I missed, or did wrong.

    M2Mod ini:

    [options]
    #IgnoreMaterials = 0
    #IgnoreBones = 0
    #IgnoreAttachments = 0
    #IgnoreCameras = 0

    [debug]
    ShowVersion = 1
    #Verbose = 2

    I used Ladiks MPQ Editor 3.2.2.669, M2Mod v4 2011.04.28, Blender 2.49 and Python 2.7.2.

    And of course, I have the latest patcher from VX2. I have "Disable mfil check" and "disable signaturefile checks" checked.

    Modified Player Models crash WoW when emoting, mounting, ...
  2. #2
    makrov's Avatar Active Member
    Reputation
    28
    Join Date
    Dec 2008
    Posts
    32
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    you need to extract the model & skin from the latest patch
    ITA www.Talecraft.net ITA

  3. #3
    Wavesong's Avatar Sergeant Major
    Reputation
    79
    Join Date
    Feb 2011
    Posts
    157
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Also don't edit the model with PyModelEditor.

  4. #4
    vonax's Avatar Private
    Reputation
    1
    Join Date
    Dec 2011
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by makrov View Post
    you need to extract the model & skin from the latest patch
    I did that. I took the model from the art.mpq after the launcher had installed the latest patch.

    Originally Posted by Wavesong View Post
    Also don't edit the model with PyModelEditor.
    I said nothing about this program. :/ I used Blender.

  5. #5
    Wavesong's Avatar Sergeant Major
    Reputation
    79
    Join Date
    Feb 2011
    Posts
    157
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Also I don't play Cata so Idk if it even works for cata .

  6. #6
    vonax's Avatar Private
    Reputation
    1
    Join Date
    Dec 2011
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I think that M2Mod is causing the problems. Does anyone know an alternative program for converting M2 for usage in blender?

  7. #7
    makrov's Avatar Active Member
    Reputation
    28
    Join Date
    Dec 2008
    Posts
    32
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by vonax View Post
    I did that. I took the model from the art.mpq after the launcher had installed the latest patch.



    I said nothing about this program. :/ I used Blender.
    no you need to estract models from every .MPQ file in the right order, not only art.MPQ, or your model will have animation bugs!
    ITA www.Talecraft.net ITA

Similar Threads

  1. [ShowOff] Archeage Hariharan Player model in wow.
    By Phantom_X_ in forum WoW Advanced Model Edits
    Replies: 3
    Last Post: 01-14-2015, 03:42 AM
  2. [Exploit] How to crash other players/server on wow 3.3.5a (private)
    By pilattao in forum WoW UI, Macros and Talent Specs
    Replies: 5
    Last Post: 11-26-2014, 02:36 AM
  3. [Reskin] [Help] Player Character Model becomes black when reskinning
    By zarrion11 in forum WoW ME Questions and Requests
    Replies: 4
    Last Post: 11-26-2010, 07:58 PM
  4. [Help] Player Character Model becomes black when reskinning
    By zarrion11 in forum WoW ME Questions and Requests
    Replies: 2
    Last Post: 11-26-2010, 07:55 PM
  5. [Question] Model Editing - Error when no WoWME in /WoW
    By Winternacht in forum WoW ME Questions and Requests
    Replies: 4
    Last Post: 01-18-2008, 05:12 PM
All times are GMT -5. The time now is 07:20 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search