[Question] Collision on objects menu

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  1. #1
    newtech's Avatar Active Member
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    [Question] Collision on objects

    Hey there

    Im having some troubles, Ive finally created a somewhat good lookin' island, and now Im having this problem when I use it ingame. Everything is working, except for this Smalldock.M2. I can walk a bit out on it, but when I get further out, it becomes unsolid. My friend told me it had something to do with Collision which was hard to fix, but I know that this forum, and its users can do almost anything related to wow, so... Any help ploix? =D

    Thanks
    Newtech
    LuaHypArc Lua scripter - 3.3.5a World Builder.

    [Question] Collision on objects
  2. #2
    [Soul Eater]'s Avatar The God King of Tails
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    Am not really into world editing, but, isn't it possible to spawn some kind of invisible solid box inside the m2? Assuming that the smalldock is a straight platform, nothing like a stair or something.

    Do the impossible, see the invisible
    Row row, Fight the power.

  3. #3
    newtech's Avatar Active Member
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    Erh well... It has a stair at the end of it :s But yea, thats possible. Again, then not if it should be used for releasing to public
    LuaHypArc Lua scripter - 3.3.5a World Builder.

  4. #4
    Mitron's Avatar Contributor
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    there are invisible walls you can use, tho its kinda hard to hide the cube of the invis wall if its on a more open m2 like that
    Go checkout greymane wall if you want, the gate the and als above on the walls and around it theres alot of invisible walls, to prevent people get behind x)

    ----------------------------------------------------------------

  5. #5
    newtech's Avatar Active Member
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    Yea well, it would be easier if someone could tell me how to make this originally working Smalldock.M2. Its working everywhere else in the world :s Any suggestions?
    LuaHypArc Lua scripter - 3.3.5a World Builder.

  6. #6
    newtech's Avatar Active Member
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    Really... Any ideas? I just made a new worldbuild ( YouTube - Isle of Nightfall ) and the first dock is also unsolid some places... Its really annoying, and not quite understandable, as its the same object as anywhere else, except... HERE, its NOT solid <_> So, any of you pro Model Editing experts out there, that would be able to come up with a solid solution? (Solid solution = Something believable that seems like a good reason) :P

    Thanks
    Newtech
    LuaHypArc Lua scripter - 3.3.5a World Builder.

  7. #7
    Tigurius's Avatar Member
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    Like my work? Support Me! ;D

  8. #8
    newtech's Avatar Active Member
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    Thanks Tigu But erhm... How exactly do I use CollisionAdder? xD Cause it simply crashes when I drag an ADT onto it :P And I cant seem to get pymodeleditor working either...? xP

    Thanks
    Newtech
    LuaHypArc Lua scripter - 3.3.5a World Builder.

  9. #9
    Tigurius's Avatar Member
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    You have to edit the m2 and not the adt (if the other models have collision).
    And for starting PyModelEditor see its thread.
    Like my work? Support Me! ;D

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