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  1. #1
    Frostleaf's Avatar Member
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    Adding wmo and building a city questions.

    Hello.
    Let me first of all let me tell you all sorry if this post is around somewhere.
    I've been scouting this forum for about 3 weeks now and havn't really found the anwers i've been looking for.

    For myself I know very little about editing so yes you could call me a noob.

    At the moment I'm a Gm at a small server.
    My job is too create more atractieve aspects on to the server.
    And for that I need to know how to create and add houses and small cities.

    Alot of you are using noggit and other texture editing programs.
    But don't players then need to download a small patch once you have change'd all of those.

    That's my question.. is there a quide or way to create a small citie and or houses that can be used in-game without having the fact that players will need to download a patch.

    Well thanks for reading my post and replying.
    Regards
    ~Poisonleaf

    Adding wmo and building a city questions.
  2. #2
    Ravenheart's Avatar Nevermore
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    Well.. it's possible, but there're only a few buildings that can be spawned as gameobjects and there might be some problems with visibility in distance.. Though, if you want some of these buildings, browse through GameobjectDisplayInfo.dbc and find all *.wmo files

    Don't forget You're able to design your own universe.


  3. #3
    Frostleaf's Avatar Member
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    Originally Posted by Ravenheart View Post
    Well.. it's possible, but there're only a few buildings that can be spawned as gameobjects and there might be some problems with visibility in distance.. Though, if you want some of these buildings, browse through GameobjectDisplayInfo.dbc and find all *.wmo files
    So doing all the more "hardcore" stuff I see around here
    only works when your players will download a patch ?

  4. #4
    schlumpf's Avatar Retired Noggit Developer

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    Yes .

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