Arakkoa Animation ?? menu

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  1. #1
    furzkopp's Avatar Member
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    Arakkoa Animation ??

    Hi Folks,

    I played around some with the Druid Model Pack offered here...
    Cuz in fact im playing moonkin and beeing bored of this stupid-lookin owl,
    i decited to make a custom model on my own, for this....

    So here we go, i chosed the Arakkoa for my new Moonkin Model...all works fine, there is just a thing i cant edit or just beeing hardcore newb on it...
    If jumping with my new model, the model just goes up and down without jumpanimation... suxx a bit ... hope u can help me on this

    here a screen of the descriped problem:



    when jumping... he gets up, but looks like he is still standing...
    he dont even animates the cast right when jumpin....
    ( for better understanding... i exported skins(blp) and model(m2) to the moonkin druidpack ( patch-5.mpq)
    hope u have some ideas

    sry for bad english ^^
    Last edited by furzkopp; 03-23-2008 at 03:55 PM.

    Arakkoa Animation ??
  2. #2
    Shaadoon's Avatar Member
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    The model animations are saved in the .m2 model file.
    When you want to jump the jump animation is played. In the case of the Arokka (are they spelled like that?) I guess the problem is,
    that the model does not have a jump animation because NPCs usually don't jump.

    If you want to have one, im afraid you'll have to create an animation by yourself ... but don't ask me how

  3. #3
    furzkopp's Avatar Member
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    with Modelviewer ...when scrolling animations he jumps... and as i remember there was a Arakkoa Lining Item for some Quest in Skettis^^ Arakkoas arent only NPC's so ^^ And i could imagine he jumped very well >.<

    The Furlborg/Worgen of the Modelpack can jump also :P

    So ok, i got Glitchy Modeling Suite right now, for looking at the animation tree, i found that there are only some off the Animations given in Modelviewer... But how can i export or get the animations from Modelviewe to the exported *.m2 >.<
    Last edited by furzkopp; 03-23-2008 at 11:40 AM.

  4. #4
    furzkopp's Avatar Member
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    lil Update:
    Figured out, that the Animations i want to have, are located in Block C of the m2 file
    ... now plx, can somebody tell me how to make this Animations useable for my Model?

    Where r the PROs?

  5. #5
    furzkopp's Avatar Member
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    update:
    played arround with AnimationData.dbc ... with no result...
    Glitchy? Schlumpf? where r u? >.<

  6. #6
    furzkopp's Avatar Member
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    the item i talked about was this:
    Shabby Arakkoa Disguise - Items - World of Warcraft
    Last edited by furzkopp; 03-24-2008 at 02:22 PM.

  7. #7
    schlumpf's Avatar Retired Noggit Developer

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    just use glitchies animation changer. its part of the mes ^^

  8. #8
    furzkopp's Avatar Member
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    I would if i knew how.... there r some defined AnimationSequences on it, and some Animations defined in BLOCK C ... all Anims defined in the first block are usebale.... all definations in Block C arent ... or im to DUMB to use it, however i worked around a lot with this Animationchanger.... it doesnt work, like it shoulds




    So as u can see on the Red Frame, there r the defined Animations for this model ( its the same like in arakkoa.m2/arakkoa_sage.m2/arakkoa_warrior.m2 ) so now in the Orange frame there r some Animations i need to
    let the arakkoa jump around and do castings on jumping .... so now the question is clear... how should i go for it O.o
    I tried nearly anything possible, with this tool, played around with the Values on the Orange Frame and stuff...
    looked up on WowModelviewer for the Animation IDs and tryed to fix them on the orange frame and so on... nothing works...
    dunno...

    There is also another problem i figured out, when loading the arakkoa-Model for beeing my Moonkin form, the staff isnt on the right
    position, as it is, when using the Disguise ITEM...
    Is there a differnt Model for the Disguise Item, which i couldnt found? ... how can it be, that Disguise is working well, as my model edit dont >.< ****s me up !

    Man i will do a Tutorial on this when i will get this work >.<
    For those who help me on this: +Rep
    Last edited by furzkopp; 03-25-2008 at 11:31 AM. Reason: Update and Picture

  9. #9
    furzkopp's Avatar Member
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    /push /push

    giev some hind = +Rep

  10. #10
    Sylcai's Avatar Active Member
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    Are you sure you are using the same model? there are several arrakoa M2 files as I recall..

  11. #11
    furzkopp's Avatar Member
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    what i found was:

    arakkoa.m2
    arakkoa_sage.m2
    arakkoa_warrior.m2

    i tried all of this, i thought arakkoa.m2 would be the model used by the posted item... but NO it isnt ^^
    Cant figure out, where this model should be ...

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