const char* archiveNames[] = {"fonts.mpq", "texture.MPQ", "model.MPQ", "wmo.MPQ", "terrain.MPQ", "interface.MPQ", "misc.MPQ", "dbc.MPQ"};
I know enough programing to figure out that this C++ line of code may be what is used to define which Mpqs to open. I found it in the wowmapview.cpp file of the Nogg-It scource code.
My idea is to change it to:
const char* archiveNames[] = {"Common.MPQ"};
I dont know if this will work but its worth a try. (I dont know how to compile the scource code in VC++ thats why I cant test it myself)