So here goes, i think some noobs...I mean rogues could use a dps guide and i stumbled over clozes (Cloze is one of the high ranked and respected rogues from Nihilum) guide to dps so i thought , why not share it here!
This guide is made based on a Combat Rogue's experience. Regarding Mutilate I can't give you any tips or advices since I have never felt the urge to try it out.
Talent tree
Priority for stats:
1. Hit
2. Critical Strike
3. Attack Power
Talent tree
Priority for stats:
1. Hit
2. Attack Power
3. Critical Strike
Typical Start of a Rotation
Start with whatever Special Attack you using and use your combo point on a Slice and Dice. Start building up combo points and make sure that Slice and Dice is ALWAYS on. A typical start of your rotation would be like this:
Special Attack >> Slice and Dice >> Special Attack x 2 >> Slice and Dice
Now lets say you have 5 Combo Points and 10 seconds left on your Slice and Dice. You can use the 5 combo points on a rupture or a eviscerate and start building up Slice and Dice again with a 1/2 combo point.
Rupture vs Eviscerate
Rupture vs Eviscerate is a matter of taste. Rupture with Mangle provides a secured amount of damage while with Eviscerate you can be lucky to get a high crit of on your target. I would probably recommend using Rupture until you have a decent amount of attack power & crit, then you can play around with some Eviscerates.
Hit Rating is your most important stat. While you wanna strive to get as much Hit Rating as possible you got to make sure you dont neglect other stats such as attack power + crit. Aim to get at least 260 Hit Rating, the more the better as long as you make sure you don't compromise other basic stats which you need
You should always have this on you:
Flask of Relentless Assault
Elixir of Major Agility
Elixir of Major Fortitude
Haste Potions
Thistle Tea
Warp Burger(s)
Grilled Mudfish(s)
Talbuk Steak(s) (or other stamnia consumables)
Flask vs Elixirs?
Some prefer using Flask, some prefer using the Elixir combo. It all depends what you need. Low on crit? Use the elixir combo. Low on ap? Use the Flask of Relentless Assault.
Food
Regarding food go for Grilled Mudfish or Warp Burger which is the 20 Agility & Spirit food. That is the only dps food you should ever use, forget about the 20 Strengh or 40 Attack Power food. If the fight requires high stamnia you can always eat some stamnia food instead of.
Haste Potion(s) / Thistle Tea
Haste Potions is a great additional source to extra PvE damage. Make sure you always bring enough for every boss encounter in whatever instance you are doing. However make sure to only use them in situations where you know you wont need your Healing Potion timer since they share the same cooldown. In fights where you don't need to save the timer for Healing Pots use it each time your cooldown is up.
The same rules applies for Thistle Tea.
Poison(s)
With Shaman:
Go for Deadly Poison in offhand which in my experience will give the most additional damage.
Without Shaman:
Go for Instant or Anastetic Poison in Main hand and still go for Deadly Poison in offhand.
Weapon(s)
Dual Mongoose is the way to go. However giving the upcoming patch with Zul'Aman there will be a new enchant introduced to weapons called Executioner which will provides you with a Chance on Hit to ignore 800 armor of your opponents armor.
My tip will be that you go with Executioner in mainhand and Mongoose in the offhand - However I can't be a 100% reliable source before I actually get a chance to try it out myself.
Boots
Primary choice for PvE rogues is the Surefooted enchant which will provide you with 10 Hit Rating & 5% Snare Resist (Click here for reagents).
However should you stand in a position where you feel you are covered in on Hit i suggest you go for Cat's Swiftness (Click here for reagents) which will provide you with +6 Agility & Minor Speed.
The reason i would choose this over +12 Agility is that the Minor Speed comes in handy in a lot of fights or situations and therefor is far more superior.
Gloves
Go for 15 Agility. Make sure you dont cheap out and go for 26 Attack Power since you will gain alot more with the 15 Agility.
The gems are placed in a order so that one is suggest the most is on top, the one below it will be the 2nd best I suggest etc. Keep in mind that you need 2 red, yellow & blue gems to get the meta gem works.
Keep in mind that gems like Glinting Noble Topaz can count as both your red and yellow gem.
I will also include the Black Temple gems to the list since there will be a big possibility for you to purchase them from guilds that's running Black Temple. The gems from Black Temple will be marked in bold green.
Glinting Pyrestone (+5 Hit Rating & +4 Agility)
Matches a Red or Yellow Socket.
Rigid Lionseye (+10 Hit Rating)
Matches a Yellow Socket.
Glinting Noble Topaz (+4 Hit Rating & +4 Agility)
Matches a Red or Yellow Socket.
Rigid Dawnstone(+8 Hit Rating)
Matches a Yellow Socket.
Delicate Crimson Spinel (+10 Agility)
Matches a Red Socket.
Wicked Pyrestone (+5 Critical Strike Rating and +10 Attack Power)
Matches a Red or Yellow Socket.
Wicked Noble Topaz (+4 Critical Strike Rating and +8 Attack Power)
Matches a Red or Yellow Socket.
Balanced Shadowsong Amethyst (+10 Attack Power and +7 Stamina)
Matches a Red or Blue Socket.
Jagged Seaspray Emerald (+5 Critical Strike Rating and +7 Stamina)
Matches a Blue or Yellow Socket.
Jagged Talasite (+4 Critical Strike Rating and +6 Stamina)
Matches a Blue or Yellow Socket.
Since there is limited meta gems to choose from, the only one I recommend you to use is the Relentless Earthstorm Diamond which provides you with 12 agility & 3% increased damage for your critical strikes.
I'm gonna post what I would find most useful. Since I don't find Engineering useful I haven't mentioned anything about it. Also I haven't mentioned anything about Herbalism, Skinning or Mining since I personally don't enjoy farming nor do I need to. Should you enjoy farming one of those would be a great 2nd profession. However;
Enchanting is a must have for every rogue. The +2 weapon damage on each ring will provide you with the extra damage you might have been lacking. Apart from that being able to disenchant stuff can give you quite a big income from selling it on Auction House or simply just bank it for future usage.
Leatherworking is another profession that can be useful to have. The Drums of Battle that increases your party's Haste Rating by 80 for X seconds is a great raid utility. There is also a great chance that blizzard will add new patterns in Zul'Aman or Sunwell like they did with the Black Temple patch.
Like Leatherworking, Blacksmithing can be a great thing to have from a personal point of view for the weapons you can craft, as well as it can be handy to have for your guild if you ever need for example resist gear crafted for your tanks. As with Leatherworking there is a chance for Blizzard to introduce new patterns in 2.3 or 2.4 for new weapons etc.
Keep in mind that this is posted from a Combat Rogue's point of view. For a Mutilate Rogue I am sure that this list will be different. The first trinket I post will be the one I suggest the most, the one below it will be the 2nd best I suggest etc.
Madness of the betrayer (illidari council) - Black temple
Tsunami talisman (Leotheras the Blind) - Serpentshrine Cavern
Warp-spring coild (Void Reaver - Tempest Keep)
Dragonspine trophy (Gruul the Dragonkiller) - Gruuls Lair
Icon of unyielding courage (Keli'dan the Breaker) - Heroic Blood Furnace
Bloodlust brooch (Badge Reward, 41 Badges)
ashtongue talisman of lethality (Reputation, Ashtongue Dreadsworn Exalted)
Romulo's poison vial (Opera Event) - Karazhan
Hourglass of the unraveller (Temporus) - The Black Morass
Abacus of violent odds (Pathaleon the Calculator) - The Mechanar
So that's the guide hope you all enjoyed it and all!
//Serania
btw i only take credit for posting the guide on mmowned -NOT- writing it
All the fact and taking time writing it goes to Cloze of Nihilum