Alrighty, I've seen a few posts for other classes so here's one for us Droods~
Feral:
Stack on about 50% dodge
Mass HP
T9 prefer'd for Barkskin
Crit 50%+ if possible Higher = better
-Go into Forge of Souls
-Root the Left Skeleton
-DPS the Right one
(This can be hard if done wrong so remember a few things!)
*Dont Enrage during the fight
*Keep Up Demo
*Make sure you have bleeds up at full
*Focus on 1 target only dont attempt CC's
*Swipe spam /w crits means savage defence almost always
-Once you finish those 2 sets cat form
-Stealth past the next two groups
-Group one walk FAR right or aggro and die
-Group two walk along the left edge
-Here you'll run into those skull popping things, aggro /w cat and move to the FAR FAR right corner in that little side
-Heal up
-Wait for both guards to reach the top of the ramp
-Bind right one fight left
-Repeat what you did earlier
-At this point I reset because im lazy, but theres 1 more group further in
-Stealth walk past the next group (Easy)
::::IMPORTANT::::
For the circle area /w the mobs casting walk along the outside not center!!!!
Keep going past first boss
-When you reach the last set of skeletons repeat
-Zone and reset
Speccing:
You can make a pretty solid setup thats still very viable for Heroic // Raids and farm the mobs.
Talent Calculator - World of Warcraft
Glyphs:
Maul
Frenzied Regen
Berserk
Improved Thorn
(Any other minors you want)
Boomkin // Resto
This ones pretty straight forwards I don't use it often but heres the basics
-Pit of Saron
-First 2 Necros
-Pre Hot
-Start spamming spells
-Keep them at a distance and take a few SB hits
-Cyclone to interrupt or heal
This is rough because of 10k SB's but shouldn't be an issue
Opening as feral cat is acceptable as well
Pounce >> CP CP CP >> Maim >> Move back to shift and cast
I would probably say feral has it easier, but that's just me. I recommend grenades to help /w interrupts and Drums of panic.
GOOD LUCK!!!