Q: [Retail US/EU] Potential Players Exploitative Activity Info menu

User Tag List

Results 1 to 5 of 5
  1. #1
    Dirtyangel's Avatar Contributor
    Reputation
    97
    Join Date
    Jul 2010
    Posts
    143
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Q: [Retail US/EU] Potential Players Exploitative Activity Info

    Is there a limit for nodes/day and travel distance? Let's say you gather around 2000 nodes within 24 hours time period, will that automatically flag your account even though Warden comes back with nothing?

    I'm using WHack in combination with SGather, whenever I go beyond 2000 nodes a day my account gets banned, I suspect it's done manually. My accounts with ~1000 nodes/day have never been banned.

    Do they only check max/min gather ratio, or do they simply flag your account putting it in suspects queue and let admins make a decision based on your client activity, packets send, nodes collected, from place A to place B in X time etc?

    Q: [Retail US/EU] Potential Players Exploitative Activity Info
  2. #2
    ZvastiK's Avatar Corporal
    Reputation
    25
    Join Date
    Dec 2010
    Posts
    34
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Or maybe you are harassing the whole realm with the I IS SUPERMAN MINER MUST HAEV ALL MINE NODES KEKEKEKEKKEEK^^^^^^

  3. #3
    Dirtyangel's Avatar Contributor
    Reputation
    97
    Join Date
    Jul 2010
    Posts
    143
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Here I go thinking: "oh nice, somebody replied with useful content".

  4. #4
    benevan's Avatar Active Member
    Reputation
    45
    Join Date
    Aug 2008
    Posts
    189
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    odds are you ****ed up the economy by flooding the ah, that always flags a person lol

  5. #5
    Castseven's Avatar Active Member
    Reputation
    56
    Join Date
    Dec 2008
    Posts
    169
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    To be honest, no one outside of Blizzard (and even then, I imagine not most people *within* Blizzard) can answer that question. There may be some who have "theories" but what you're asking for is pretty detailed information about how they detect exploitive activity. I'm sure that's a pretty closely guarded secret, even within the company -- so don't believe someone just because they say "MY FRIEND IS GMZ". (I really believe that we know WAY less about Warden and whatever else Blizzard does than most people think)

    If I had to guess, I'd imagine that there probably isn't a hard number, like "oh, this guy only mined 1,999 nodes, he's safe, one more and we've got him". I don't know what they *do* use to catch people but I imagine that like with anything, you *could* get caught for doing it even once, and the more you do it the higher your chances of getting caught are.

Similar Threads

  1. Whole RAoV Team Banned Reason:Exploitative Activity
    By Omgwtfowned in forum World of Warcraft General
    Replies: 32
    Last Post: 12-18-2010, 11:49 AM
  2. Retail WotLK Beta Huge Damage Exploit
    By Igzz in forum World of Warcraft Exploits
    Replies: 19
    Last Post: 08-12-2008, 05:47 PM
  3. Potential arena exploit theorycraft
    By Falcaram in forum World of Warcraft Exploits
    Replies: 12
    Last Post: 01-07-2008, 06:51 PM
  4. Potential TBC Exploit
    By treyska in forum World of Warcraft Exploits
    Replies: 33
    Last Post: 03-15-2007, 01:38 AM
All times are GMT -5. The time now is 05:11 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search