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  1. #1
    Deathtrooper's Avatar Member
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    New Patch for WotLK 3.0.2.9038

    Captain Obvious here with info that there's a new patch out! 10/03/08

    3.0.2.9038

    realmlist has been moved again!!--->look in wotlk/wtf/config for those of u who didn't know




    Main Page - WotlkWiki - Wrath of the Lich King Information


    Capt. Obvious signing out :wave:

    Death Knight (Skills List / Talent Calc. (903)
    Blood

    Blade Barrier now increase your parry chance by 2/4/6/8/10% for 10 seconds whenever your Blood Runes are on cooldown. (Old - Only worked whenever you had no runes active)
    Heart Strike damage has been increased. (From 50% Weapon Damage plus 184 and 92 damage per disease to 60% Weapon Damage plus 220 and 110 damage per disease)
    Dark Command's range has been increased to 20 yards. (Up from 5 yards)

    Frost

    Frost Presence - The death knight takes on the presence of frost, increasing total health by 10%, armor contribution from items by 60% (Up from 45%), and reducing spell damage taken by 5%. Increases threat generated.
    Black Ice now Increases your Frost and Shadow damage by 6/12/18/24/30%. (Up from 3/6/9/12/15%) (Note : Doesn't affect shadow anymore, (Source))
    Frost Strike can't be dodged, blocked, or parried anymore.
    Tundra Stalker now increases the damage of Icy Touch by 5/10/15/20/25%. (Down from 20/40/60/80/100%)
    Rune Strike has been changed to Strike the target for 200% weapon damage plus [ 20% of AP ]. Only usable after an attack is dodged or parried. Can't be dodged, blocked, or parried. (Old - Instantly strike the target for 65% weapon damage. Only usable after the Death Knight performs a critical hit with an ability that causes a disease.)

    Unholy

    Blood-Caked Blade now gives Your auto attacks have a 10/20/30% (Up from 5/10/15%) chance to cause a Blood-Caked Strike, which hits for 25% weapon damage plus 12.5% for each of your diseases on the target.
    Scourge Strike damage has been lowered. (From 60% Weapon Damage plus 226 and 113 damage per disease to 60% Weapon Damage plus 190 and 95 damage per disease)

    Druid (Skills List / Talent Calc. (903)
    Feral

    Predatory instinct now reduces the damage taken from area of effect attacks by 10/20/30%. (Up from 5/10/15%)
    Dire Bear Form armor contribution from items has been lowered from 400% to 370%
    Growl range has been increased from 5 yards to 20 yards

    Restoration

    Wild Growth healing value has been greatly increased. (Up from 350 to 686 for Rank 1, 469 to 861 for Rank 2, 805 to 1239 for Rank 3, 1085 to 1442 for Rank 4)

    Balance

    Moonkin Form - Armor Contribution from items has been lowered from 400% to 370%.

    Hunter (Skills List / Talent Calc. (903)
    Marksmanship

    Marked for Death now Increases your damage done by your shots and the damage done by your pet's special abilities by 1/2/3% (down from 2/4/6%) on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Steady Shot, Kill Shot or Chimera Shot by 2/4/6%.

    Mage (Skills List / Talent Calc. (903)
    Arcane

    Torment the Weak doesn't affect all damage anymore, damage increased. Your Frostbolt, Fireball, Frostfire Bolt, Arcane Missiles, and Arcane Barrage abilities deal 4/8/12% more damage to Snared targets. (Old - All damage you cause to Snared targets is increased by 2/4/6%)
    Missile Barrage proc chance has been increased to 4/8/12/16%. (Up from 3/6/9/12%)

    Paladin (Skills List / Talent Calc. (903)
    Holy

    Divine Plea - You gain 25% of your total mana over 15 sec, but the amount healed by your spells is reduced by 20%. (Down from 100%)

    Glyphs

    Glyph of Flash of Light - Your Flash of Light heals for 50% less initially, but also heals for 140% of its inital effect over 12 sec. (Down from 15 seconds)
    Glyph of Holy Light - Your Holy Light grants 10% of its heal amount to up to 5 friendly targets within 100 yds (up from 5 yds) of the initial target.

    Priest (Skills List / Talent Calc. (903)
    Discipline

    Improved Power Word: Fortitude has been moved to tier 2.
    Improved Power Word: Shield has been moved to tier 3.

    Rogue (Skills List / Talent Calc. (903)
    Combat

    Blade Twisting (Rank 2) now has a chance to daze the target for 8 sec. (Up from 4 sec)

    Subtlety

    Enveloping Shadows now reduces the damage taken by area of effect attacks by 10/20/30%. (Up from 5/10/15%)

    Shaman (Skills List / Talent Calc. (903)
    Elemental

    Improved Fire Nova Totem doesn't have a chance to stun targets anymore and will reduce their movement speed instead.

    Enhancement

    Flurry attack speed increase has been modified to 10/15/20/25/30%. (Up from 5/10/15/20/25%)
    Dual Wield Specialization now increases your chance to hit while dual wielding by 2/4/6%. (Up from 1/2/3%)
    Maelstrom Weapon now has a 100% chance to reduce the cast time of your next Lightning Bolt, Chain Lightning, Lava Burst, Lesser Healing Wave, Chain Heal or Healing Wave spell by 20%. Stacks up to 5 times. Lasts 30 sec. (Up from 3/6/9/12/15% chance)

    Glyphs

    Glyph of Earth Elemental Totem - Reduces the cooldown of your Earth Elemental Totem by 4 min. (Up from 3 min)
    Glyph of Fire Elemental Totem - Reduces the cooldown of your Fire Elemental Totem by 4 min. (Up from 3 min)

    Warlock (Skills List / Talent Calc. (903)
    Destruction

    Molten Core duration has been increased. Your Shadow spells and damage over time effects have a 5/10/15% chance to increase the damage of your Fire spells by 10% for 12 sec. (Up from 6 sec)

    Affliction

    Improved Corruption now Increases the damage done by your Corruption by 6/8/10% (Down from 12/16/20%), and increases the critical strike chance of your Seed of Corruption by 5%

    Warrior (Skills List / Talent Calc. (903)
    Arms

    Strength of Arms now Increases your total Strength and Stamina by 2/4% and your Expertise by 2/4. (Old - Increases your total Strength and total health by 2/4%.)
    Sudden Death now let you keep 3/7/10 rage after using Execute.

    Fury

    Unending Fury has been revamped and doesn't reduce rage cost of abilities anymore. Now Increases the damage done by your Slam, Whirlwind and Bloodthirst abilities by 2/4/6/8/10%.
    Execute base damage has been slightly increased (1266 to 1456 for max rank) , additional damage from Attack Power stays at 20%.

    Protection

    Taunt's range has been increased to 20 yards. (Up from 5 yards)
    Last edited by Deathtrooper; 10-04-2008 at 07:21 AM.

    New Patch for WotLK  3.0.2.9038
  2. #2
    RonMarsala23's Avatar Member
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    Ok if I made a 3.2.9014 p.server tonight and u came out with the repack for that will I have to make new server or could I some how upgrade it?

  3. #3
    Deathtrooper's Avatar Member
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    Originally Posted by RonMarsala23 View Post
    Ok if I made a 3.2.9014 p.server tonight and u came out with the repack for that will I have to make new server or could I some how upgrade it?
    The latest releases have been pretty flexable. U should be able to change the max build in the realmd.config to reflect the latest build and it should work. Heck for that matter, u could even be able to change the minimum build in there to a previous patch and it would still work!! Truely amazing!

  4. #4
    Cursed's Avatar Contributor
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    Originally Posted by Deathtrooper View Post
    Captain Obvious here with info that there's a new patch out! 10/03/08

    ...

    Capt. Obvious signing out :wave:
    +Rep 3x for making me laugh

  5. #5
    Deathtrooper's Avatar Member
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    Originally Posted by Cursed View Post
    +Rep 3x for making me laugh
    Never expected that, but a BIG THANX to u!! I'm glad someone found the humor in that post!!

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