@hazz: luled at both batman quite unexpected the second one
@Ellion : nice come back !
1) For Trial 4 I said : "a jump starts when your feet leave the ground and end when they touch the ground again" so I'll apply it to trial 1 too (water/objects count as ground). It just seems too easy to fall in place :/
2) Right, I thought you guys would combine fel rush + potions. But since you can't seem to do that to improve the speed, fel rush is therefore ban ! (sorry mado/nene)
3) yeah I count 15 (14 = 1 | 13 = 11)
7) thanks for being creative !
8 ) you can bring randoms from the general chat ! but they may get bored easily or report you....
I'm so glad to see trial of madness works :]
And FYI trial10 will be replaced tonight (+10hours from this post) if nobody completed it by then.
2) Right, I thought you guys would combine fel rush + potions. But since you can't seem to do that to improve the speed, fel rush is therefore ban ! (sorry mado/nene)
New challenge : 10) Trial of the magpie
=> Get as close as possible to the giant orb in Vashj'ir, alive.
A screenshot of your char next to the orb (or as close as possible to it) is required. What happens before or after taking the screenshot is not my business