Instead of a dc macro you can use alt-f4 that should fix your problem
Instead of a dc macro you can use alt-f4 that should fix your problem
I rarely check Ownedcore nowadays. Need to contact me? Message me on Discord: dovvah
Hey, the DMT glitch still works right? Also, does it have to be the tiger or can I grab like the Murloc for example?
You can add Ruby Slippers - Item - World of Warcraft to the list. They dont hearth you when you use character stuck but can be useful for classes without a mage/shaman second hearth spell (forget the name)
Edit: Also zoning into other areas inside instances for example dalaran inside end time.
Last edited by Dovah; 05-26-2014 at 10:38 PM.
I rarely check Ownedcore nowadays. Need to contact me? Message me on Discord: dovvah
Some more info on the lock circle.. You can put it in a tight space, move out, use an enlargement potion or whatever (not mount) and then use the circle teleport and you've successfully bypassed the wall(err, roof...) without needing to DC
^^ Aye, DMT works the same way. Good tip.
I'm not sure if other people know about this or not, but there's an easy way to perform wall-jumps without needing to precisely time inputs within milliseconds. Two macros are needed for this trick. The first lowers the max fps so that you have more time per frame to input. The second just changes the maxfps back to default. This works very well for me as I can consistently wall-jump with a little bit of practice. Also, your machine's hardware may not allow the game to render as low as 1 fps, so your mileage may vary. Consequently, this means that the lower your fps is, the easier it will be to walljump. In particular, a game that runs at 20 fps will allow easier walljumping than a game running at 120 fps.
I've tested this on a private server that I play on (3.3.5a 12340), so I'm not certain if it works on the latest patch. Although I really doubt this doesn't work on live, I have no way of checking.
First Macro:
/console maxfps 1
Second Macro:
/console maxfps 0
EDIT: I've tested this on 6.0.x and it still works fine, if not better.
Last edited by Horsebreed; 04-21-2017 at 07:37 PM.
I guess this should be thrown up here now,
http://www.ownedcore.com/forums/worl...-speedrun.html (Death from Above through walls exploit/Jikun Speedrun)
It's a glitch i've been having a lot of fun with myself, but didn't share as im afraid it will be fixed, anyways, with this tool you get through anything, as long as there is a mob! what i dont think he mentions in the post is that you have to use /cancelaura death from above in mid air to stay behind the walls. Have fun
A useful technique if you're exploring with 2 players. If one of the players are being behind a wall which the other cant get behind - the player who needs to get through the wall can destroy their hearthstone and then click the character unstuck button. After a short time it will kill them then they other player can mass res them on the other side of the wall.
With a program called AutoIt v3, you can easily make keyboard macros that will help you with some of the more boring/menial exploration tasks.
Take for example this script I use to climb sticky walls by simply holding down F1. No chance of failure, no painful hands from spamming space-w space-w space-w...
Code:HotKeySet("{F1}", "jump") HotKeySet("{PAUSE}", "unbind") func jump() ; normal jump HotKeySet("{F1}") Send("{SPACE}") Sleep(100) Send("{W DOWN}") Send("{W UP}") Sleep(300) HotKeySet("{F1}", "jump") idle() EndFunc Func idle() ; idle, do nothing while 1 Sleep(1000) WEnd EndFunc Func unbind() ; unbind keys HotKeySet("{F1}") HotKeySet("{PAUSE}", "rebind") idle() EndFunc Func rebind() ; rebind the keys HotKeySet("{F1}", "jump") HotKeySet("{PAUSE}", "unbind") idle() EndFunc idle()
Last edited by Woona; 03-28-2015 at 09:25 AM.
Spatial rift is(void elf passive) a really strong tool for exploration lettiing you through object and walls.
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