Cut 15 minutes off Dungeon Deserter menu

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  1. #1
    Oglops's Avatar Member
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    Cut 15 minutes off Dungeon Deserter

    Normally if you queue for a dungeon and then leave immediately upon zoning in, you get a 30 minute debuff that prevents you from re-queuing for the duration.

    However, if you try and enter the dungeon while in any quest vehicle (the moose you have to return to the Thunder Totem stable master, for example) you aren't ported inside.

    You can then mouse over your group mates and see which dungeon you got. If you don't like it, you leave group and no debuff! You then only have to wait 15 minutes to re-queue due to the timer in the dungeon finder window.

    TL;DR:

    Dungeon pops
    Be in quest vehicle
    Accept dungeon queue
    Mouse over groups mates, determine which instance
    Leave if you don't like it
    Find another group in 15 minutes instead of 30

    Cut 15 minutes off Dungeon Deserter
  2. Thanks no_power (1 members gave Thanks to Oglops for this useful post)
  3. #2
    Kaizuken's Avatar ★ Elder ★
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    Cut 15 minutes off Dungeon Deserter.

    Originally Posted by Oglops View Post
    Normally if you queue for a dungeon and then leave immediately upon zoning in, you get a 30 minute debuff that prevents you from re-queuing for the duration.

    However, if you try and enter the dungeon while in any quest vehicle (the moose you have to return to the Thunder Totem stable master, for example) you aren't ported inside.

    You can then mouse over your group mates and see which dungeon you got. If you don't like it, you leave group and no debuff! You then only have to wait 15 minutes to re-queue due to the timer in the dungeon finder window.

    TL;DR:

    Dungeon pops
    Be in quest vehicle
    Accept dungeon queue
    Mouse over groups mates, determine which instance
    Leave if you don't like it
    Find another group in 15 minutes instead of 30
    Working as intended.

  4. #3
    Cecu's Avatar Contributor
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    As Kaizuken said,

    You are meeting two different CDs:

    1. 15 min CD once we successfully get invited to a LFG game and accept it.

    2. 30 min deserter if you zone in then leave LFG.

    In your case, you are facing the first one, since not zoning in.

  5. #4
    Penunce's Avatar Active Member
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    Originally Posted by Kaizuken View Post
    Working as intended.
    No it's not. Once the group is formed leaving for any reason is supposed to give a 30 minute debuff.

  6. Thanks Oglops (1 members gave Thanks to Penunce for this useful post)
  7. #5
    Oglops's Avatar Member
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    Originally Posted by Kaizuken View Post
    Working as intended.
    How is it working as intended? The tooltip for the debuff Dungeon Deserter literally reads "You abandoned your group and must wait before using Dungeon Finder or Raid Finder again." Care to explain how you aren't abandoning your group when using my method? Zoning in is irrelevant.

  8. #6
    shotsofdeath98's Avatar Member
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    Or, or.... Kill first boss and leave. No rebuffs!

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