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Wow pvp exploit guide, numerous gamebreaking tricks
This video contains pretty much every pvp exploit I know of currently in the game, it is designed to be a comprehensive guide to pvp exploits.
This is my longest and most ambitious release yet.
(If clicking on the video doesn't work try clicking on this:
https://www.youtube.com/watch?v=Gr6iOIS3q5Ef.
This video contains several exploits I have not seen published elsewhere.
1.) Entrapment - this involves using ursol's vortex/death grip/mind control/other cc to force one or more players into "dead zones" where they can't move and can be removed from battle indefinitely. There are many such dead zones, I show five of the most important in the video.
2) Invincibility in strand of the ancients. Simply jump off the ship when attacking in the first round, use a water-walking ability and run towards the beach. You should get to the shore 20-40 seconds before the bg actually starts, which means you are protected by the preparation buff and invincible.
3) Flag-jumping. Mount up on a reasonably large mount (tundra mammoth for example) next to the flag, jump up and you should be on top of the flag. This is a simple but very powerful technique for ranged classes.
4) Shadowstep tricks - archmage vargoth's staff and stackable stag can be used in arena and RBG to shadowstep to by rogues as what amounts to an effective multi-use demonic circle. You can actually step back to the start area in dalaran arena.
5) Again in dalaran arena a hunter with glyph of disengage/warlock/other jump technique will get you in an otherwise inaccessible platform halfway up an invisible wall.
6) Pet entrapment-simply lure a pet into an elevated area and the pet will be trapped until its users leaves the arena or issues a command which will cause the pet to port.
7) Demon Hunter Double-Jump. Well, kind of. Demonology warlocks can jump higher than any other class in the game currently. Go into demon form, jump, jump again and goblin glider. This is actually identical to the double jump ability in alpha and can get on top of many buildings in pvp.
8. Invisibility-use "shard of archstone" whilst performing a terrain exploit to become invisible. You can't attack in this state, but you can use player pets/minions to defend flags.
9) Entrap your team-mates in walls before warsong gluch (horde only).
This is just a small sample of stuff from the video which contains for example every terrain exploit I know of.
Last edited by advanta; 01-16-2016 at 10:33 AM.
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Post Thanks / Like - 33 Thanks
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grimmeged (33 members gave Thanks to advanta for this useful post)
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Banned
Watching now, props to you.
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Almost Legendary User
+5
Great stuff as always from advanta!
I really don't have anything interesting to put here anymore.
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Member
Video sadly doesnt work for me :/
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Originally Posted by
Nippon
Video sadly doesnt work for me :/
The video on youtube is working fine, it is some kind of linking issue.
This link should work: https://www.youtube.com/watch?v=Gr6iOIS3q5Ef.
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Contributor
Great video, thanks alot!
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Member
BUTT PIRATE
Haha ty for nr 1. Having a blast with it xD!
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Member
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Originally Posted by
Jysticim
Watching now, props to you.
dont look like an idiot and rather give props to anyone After you have watched and possibly found helpful
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Originally Posted by
advanta
This video contains ...
Nice! Very helpful and entertaining.
PS: It seems you#re not playing on a potatoe anymore^^
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Originally Posted by
crunk001
dont look like an idiot and rather give props to anyone After you have watched and possibly found helpful
Be nice crunk. Jysticism is one of the sharpest exploiters out there, he has a lot of wisdom we can all benefit from.
Thanks for the kind words guys, I sweated blood over this one and I really appreciate it.
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Post Thanks / Like - 1 Thanks
Augury13 (1 members gave Thanks to advanta for this useful post)
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I just added a list of video links to specific exploits to the main description on the video at youtube so people can find what their specific class can use/and/or what interests them, here's the text (this list doesn't have active hyperlinks, the one on youtube does).
0:29 Entrapment exploits-trap your enemies in walls and various other bits of terrain: Druid, death knight, priest and warlock preferred but can in
theory be used by all classes with cc/knockback, and can also be practiced by items like the engineering mind control tinker.
4:39 Invincibility in strand of the ancients, all classes.
6:18 Jump on dranei ruins in eye of the storm, all classes.
7:30 Jump on the titan light-emitting device in strand next to gy flag, all classes.
8:30 Demon hunter double-jump for demo warlocks.
8:57 Strand of the ancients phasing exploit for monks.
10:16 Disengage on the pipe network in isle of conquest making it very easy to solo the glaives, all classes.
12:13 Jump on horde base as horde, hunter, warlock and demon hunter only.
13:55 Jump on horde throne in boss room, hunter, warlock and demon hunter only.
14:21 How to jump on farm flag in arathi basin, all classes.
14:53 Use slowfall/parachute/etc to jump on mines flag in arathi basin, all classes.
15:42 Demo warlock jump onto stables flag.
15:46 Mount jump onto all flags, all classes.
18:47 Mount jump onto rock inaccessible to melee at the goblin mine, all classes.
19:26 Invisible platform in wsg, excellent for defending flag, warlock, demon hunter.
20:15 Crane jump in deepwind gorge, pandaren mine, Hunter, maybe warlock and demon hunter.
22:30 Become invisible while terrain exploiting via shard of archstone, all classes.
25:04 Jump on crane in arathi basin, hunter (marksmanship preferred), maybe warlock and demon hunter.
25:48 Jump on lumber mill roof in ab.
27:34 Trolling exploits-jump on invisible platform at arathi basin starter zone: Aside from trolling
provides a very quick early start:Hunter, warlock and demon hunter only.
28:35 Warsong gulch-trap your teammates in walls with swapblaster.
30:20 Jump on building next to light house flag, hunter, warlock and demon hunter only.
31:30 As above for water works.
31:59 Jump on invisible platform in dalaran arena, hunter, warlock and demon hunter only.
32:51 Use gorefiend's grasp to throw your enemies off the bridge in ashran: Death knight only.
33:35 Take the flag to the back of the alliance base: Hunter, warlock and demon hunter only.
35:13 Shadowstep back into the dalaran arena starter area out of attack range: Rogue, druid only.
36:43 Various methods to teleport to the back of the goblin mine in deepwind gorge: I show methods for warlock and rogue.
however all classes can use this trick by entering the mine as a ghost.
38:00 Use ursol's vortex to pull people over cliffs: Druid only.
38:53 Trap pets on elevated areas: All classes.
39:10 Extract flag carriers in Twin Peaks: All classes.
Last edited by advanta; 01-20-2016 at 12:09 PM.
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Post Thanks / Like - 1 Thanks
bboystyle82 (1 members gave Thanks to advanta for this useful post)
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This is awesome man, I especially interested in the transcendence ability you used on the ship in SoTA, makes me wonder what else it could have a similar effect on and I'm definitely going to look into this. Very well thought out and informative video, lots of respect for this release. +MaxRepuation when it allows me.
~VoTuUS