Eternal Flame bug in Arena menu

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  1. #1
    dnawlols's Avatar Active Member
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    Eternal Flame bug in Arena

    I've been doing this for awhile however i noticed Blizzard hotfixed the window of time you have to apply Eternal Flame to the player and i've got it working again. I'm only posting this because i feel like they're going to fix it eventually since the amount of time you've been allowed to put Eternal Flame up has been changed a few times, so have fun while it still works.

    To start off you have to be a paladin speced for Eternal Flame
    Enter the Arena
    Get your holy power up to 3+
    When the timer (countdown till the arena starts) on your screen is JUST about to change to 1, so during the transition between 2 to 1, you cast Eternal Flame on the target, and it will not get taken off the target. If you have the HoT on the player anytime before 2 seconds, it will remove the HoT and anytime after the 1 it will remove your holy power, so you need to be fast.
    You may also put them on pets so this way half of what it heals the pet heals your beaconed target as well, i'm not sure what the time frame is for putting it on pets however i usually do it around 5 seconds.

    How is this an exploit? You get to have a 30 second HoT on someone which otherwise you arn't suppose to have coming out of the starting gate. This is extremely helpful if you play with a feral or rogue as you can put it on them b4 the game starts and they'll have a HoT up.
    Cheers.
    Last edited by dnawlols; 01-13-2013 at 09:43 PM.

    Eternal Flame bug in Arena
  2. #2
    baldrich's Avatar Contributor
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    Thanks for this, us PVP'ers will find this useful!

  3. #3
    empty_skillz's Avatar Contributor
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    Thats working as intended. as it removes the buffs just before the game starts (gates do open when it says 1) been like this since they implemented the system. more of a guide then a exploit :-)


    This is simply because if put a buff up before 30sec left of the arena they will remove it, but seeing the hot is 31 seconds( counting second 0 before buff goes away) you will be at 30seconds when gates open +- mil seconds so it wont be removed. working as intended just basic coding.. if the spell was 30sec it would show 29 in the start (cause of 0 being counted in the system)

  4. #4
    lolman33's Avatar Corporal
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    I doubt its working as intended that you get a three holy power hot at the start of the arena

  5. #5
    dontasksmiles's Avatar Member
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    Originally Posted by empty_skillz View Post
    Thats working as intended. as it removes the buffs just before the game starts (gates do open when it says 1) been like this since they implemented the system. more of a guide then a exploit :-)


    This is simply because if put a buff up before 30sec left of the arena they will remove it, but seeing the hot is 31 seconds( counting second 0 before buff goes away) you will be at 30seconds when gates open +- mil seconds so it wont be removed. working as intended just basic coding.. if the spell was 30sec it would show 29 in the start (cause of 0 being counted in the system)
    Except holy power gets removed at the start of the arena.

  6. #6
    Jordanrocks21's Avatar Banned
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    Working as NOT intended. Same with Rage, And Runic power, it resets to zero. So therefore everyone waits till the gates open, otherwise Divine Aegis and Illuminated Healing, and Ancestral Fortitude would be stacked to 150k,

    Great find on This.

  7. #7
    empty_skillz's Avatar Contributor
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    This is working as intended, because if the buff were to be removed on 1sec it would be an exploit, but now the system counts down to 0 Sec before removing the debuff there of in the system itself its 31sec on a 30sec buff as of the global being 1sec. there of this is working as intended. its basic coding..

  8. #8
    dnawlols's Avatar Active Member
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    Originally Posted by empty_skillz View Post
    This is working as intended, because if the buff were to be removed on 1sec it would be an exploit, but now the system counts down to 0 Sec before removing the debuff there of in the system itself its 31sec on a 30sec buff as of the global being 1sec. there of this is working as intended. its basic coding..
    if it was working as intended, why does blizzard remove your holy power/rage/runic power etc b4 starting the game and why do the remove all nonstat buffs. I'm pretty sure if this was intentional, you wouldn't have to worry about the buff being removed. They don't want you having Eternal Flame on someone before the match starts and they don't want you have 3+ holy power before the match starts.

  9. #9
    Jordanrocks21's Avatar Banned
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    Empty_Skillz, Its not basic coding. Go and and figure the code out, and tell me it alright?

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