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  1. #226
    Professor Banana's Avatar Member
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    Originally Posted by n4ru70h4x0r View Post
    THERE WAS A COMMAND THAT WORKED ON THE 3.0.8 PTR THAT WAS ABLE TO GET THE PERSONS USERNAME IN CONSOLE MODE? +REP TO FIRST PERSON TO POST THE COMMAND AND CONFIRM IF IT WORKS.

    There was also one that GOT THE USERS INFO, but there was no way to display the info. MAYBE THE DUMP WILL POST IT? +REP to whoever can find that command.
    whois

    that's the command.

    you could see the results if you had the console open.

    as much as i don't like people who TALK LIKE THIS, this guy actually does have a good idea.

    The problem I see with it is that the whois command worked on the PTR because all accounts there had limited GM powers, /dump doesnt give us that. it just gives us access to things that were restricted by the UI.

    Use Blizzard UI-Protected Functions
  2. #227
    Iaccidentallytwink's Avatar Elite User
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    Originally Posted by Professor Banana View Post
    whois

    that's the command.

    you could see the results if you had the console open.

    as much as i don't like people who TALK LIKE THIS, this guy actually does have a good idea.

    The problem I see with it is that the whois command worked on the PTR because all accounts there had limited GM powers, /dump doesnt give us that. it just gives us access to things that were restricted by the UI.
    I know someone recently posted that executing commands through loadstring doesn't bypass the serverside restrictions, would it be worth trying, if not the console, some other commands through /dump and executing commands within dump?


  3. #228
    dirdir207's Avatar Member
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    The one button resto healing macro doesn't seem to work. When I press the heal macro I get three errors; you must equip that item to use it, and two you cannot attack that target. I noticed that if I press each of the other macros individually 1-4 I always get an empty result and the macro never continues past its primary spell, even if it has already been applied. Anyone know how to fix this? And also would anyone know how to add in a health check function to utilize swiftmend at a certain health percentage?

  4. #229
    Castseven's Avatar Active Member
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    Originally Posted by civ112 View Post
    not bannable.


    its not breaking ToS, everyone has access to this.
    Yes, this is absolutely bannable. Anyone who says "Blizzard can't ban you for this" either has no idea what they're talking about or is delusional.

    The common cry of the banned exploiter is "It's not my fault you put the bug in the game, all I did was take advantage of it". You can debate this all you want but in the end, it only matters in the eyes of Blizzard and they will not cut you any slack for saying this if you are caught.

    The TOS doesn't protect you, it protects Blizzard. There's nothing in the TOS that says you may not "use a command to use LUA functions that are otherwise secure", but it doesn't have to because it DOES say that Blizzard can ban you for any reason they choose. They're not stupid, they know things they can't predict happen, that's why the TOS is open-ended.

    I'm not saying you WILL get banned for doing this, but I'm saying you absolutely can. Anyone who says you "can't" get banned for this is full of it.

  5. #230
    GRB's Avatar Established Member CoreCoins Purchaser
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    Originally Posted by Procit View Post
    Rogues will love this one:

    /dump loadstring("if (UnitBuff(\"target\", \"Every Man for Himself\")) then CastSpellByName(\"Blind\") end")()

    /dump loadstring("if (UnitBuff(\"target\", \"PvP Trinket\")) then CastSpellByName(\"Blind\") end")()

    Put both of those in the same macro, spam it when you think someone is about to trinket.
    Didnt test it yet, but ur forgetting the

    Code:
    /dump loadstring("if (UnitBuff(\"target\", \"Hand of Freedom\")) then CastSpellByName(\"Blind\") end")()
    
    Dont forget to add a /stopattack in the end if ur using a macro to call this ones, otherwise u will use blind and keep attacking what is not good!
    Also i have one question, everytime i put /dump RunMacro(1 or 2 or 3, anynumber here) it always load the general macros not the character specific macro. Whats the diference betwen /dump RunMacro(1) and /dump RunMacro("1")?
    Last edited by GRB; 08-18-2009 at 04:12 AM.

  6. #231
    i2lurchi's Avatar Member
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    Originally Posted by dirdir207 View Post
    The one button resto healing macro doesn't seem to work. When I press the heal macro I get three errors; you must equip that item to use it, and two you cannot attack that target. I noticed that if I press each of the other macros individually 1-4 I always get an empty result and the macro never continues past its primary spell, even if it has already been applied. Anyone know how to fix this? And also would anyone know how to add in a health check function to utilize swiftmend at a certain health percentage?
    lol sry there's a BIG mistake it these macros -.-
    I'll fix it

    EDIT: fixed all macros, swiftmend will be added soon
    Last edited by i2lurchi; 08-18-2009 at 05:03 AM.

  7. #232
    Malmis's Avatar Member
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    Originally Posted by GRB View Post
    Also i have one question, everytime i put /dump RunMacro(1 or 2 or 3, anynumber here) it always load the general macros not the character specific macro. Whats the diference betwen /dump RunMacro(1) and /dump RunMacro("1")?
    RunMacro("1") will call the macro named 1, RunMacro(1) will call the first macro. If you use the IDs to call a macro I think it's 1-36 for Account-macros and 37-54 for Character-macros. Or the other way around. I haven't tested it yet.

  8. #233
    i2lurchi's Avatar Member
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    this is a single button spam macro for resto healing

    Warning: You might have to disable ALL your addons

    you get 2 macros, 1 for tank (focus target) healing and one for raidhealing the macros will keep Lifebloom, Rejuvenation, Regrowth, Swiftmend, Wild Growth and Nourish on your target and Innervate will be used!

    Your have to make 6 Macros witch exact the same macro names I use!



    to use these macros you have to use the following macro everytime you reload your UI or if you relog!
    Code:
    /dump loadstring("DevTools_DumpCommand = (function(msg) loadstring(msg)() end)")()

    --- DHFOCUS --- you have to create a macro witch the name DHFOCUS

    Code:
    /dump TargetUnit("focus") RunMacro("H")
    --- DHRAID --- (note: this is for 25 players, but you can change the "25" in the macro to "10" etc...)

    Code:
    /dump _,d,_=GetSpellCooldown("Wild Growth");m=0;w=0;t="raid";for n="1","25" do a=UnitHealthMax(t..n)-UnitHealth(t..n);if a>m and UnitInRange(t..n)==1 then m=a w=n end end;TargetUnit(t..w);if d==0 then CastSpellByName("Wild Growth") else RunMacro("H") end
    ---DH1 ---

    Code:
    /dump CastSpellByName("Lifebloom")
    ---H ---

    Code:
    /dump p="player";_,d,_=GetSpellCooldown("Innervate");_,_,_,_,_,_,_,s,_=UnitBuff("target","Rejuvenation");if UnitPower(p)<8000 and d==0 then TargetUnit(p) CastSpellByName("Innervate") elseif s~=p then CastSpellByName("Rejuvenation") else RunMacro("J") end
    ---DH3---

    Code:
    /dump local _,_,_,_,_,_,_,o,_=UnitBuff("target","Regrowth");if o~="player" then CastSpellByName("Regrowth") else CastSpellByName("Nourish") end
    ---J---

    Code:
    /dump _,_,_,c,_,_,_,_,_=UnitBuff("target","Lifebloom"); _,e,_ = GetSpellCooldown("Swiftmend");if ((UnitHealthMax("target")-UnitHealth("target"))>=10000 and e==0) then CastSpellByName("Swiftmend") elseif c~=3 then RunMacro("DH1") else RunMacro("DH3") end
    --------------------------------

    you will cast swiftmend if your target has lost more than 10k HP (you can change the "10000" in "J" and you will cast Innervate if you have less than 8000 mana (change the "8000" in "H")

    what you do:

    1. create all macros with the EXACT names!
    2. use the following once per UI reload (or Login)
    Code:
    /dump loadstring("DevTools_DumpCommand = (function(msg) loadstring(msg)() end)")()
    3. put "DHFOCUS" and "DHRAID" in your actionbar
    4. /focus your maintank oder main healing target!
    5. use "DHFOCUS" to heal your focustarget and "DHRAID" to heal the raid! (spammable!)

    6. have fun


    (sry for gramar/spelling -.-)
    +Rep if I could help you :wave:
    Last edited by i2lurchi; 08-18-2009 at 10:51 AM.

  9. #234
    hext's Avatar Member
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    Originally Posted by i2lurchi View Post
    what macro is longer then 255? o.O
    There were some supermacros addons that can give u more space

  10. #235
    GRB's Avatar Established Member CoreCoins Purchaser
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    Originally Posted by hext View Post
    There were some supermacros addons that can give u more space
    tryed some already and they must be disable to /dump work, what is a pain in the axx!

  11. #236
    jt12852's Avatar Member
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    I've read each post in this thread and haven't seen it mentioned. Since WotLK came out, macros by default have been stored on Blizzard's servers.

    This means Blizzard can easily see who is abusing this exploit by using macros.

    Before using any macros which exploit the /dump command, you should disable storing macros on Blizzard's servers. To do so, use the following command:
    Code:
    /console synchronizeMacros 0

  12. #237
    Aeron`'s Avatar Member
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    Good point jt12852.

    BackupMacros() and RestoreMacros() might be usefull to test it out with.
    Last edited by Aeron`; 08-18-2009 at 11:24 AM.

  13. #238
    jt12852's Avatar Member
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    The synchronizeMacros console variable setting is persistent. It only ever needs to be done once per account per computer, not at every login.

    Also, for those of you whose macros have previously been stored on Blizzard's servers, they have been logged and backed up dutifully by Blizzard, making it trivial for them to investigate your prior use.

  14. #239
    scub's Avatar Member
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    Be pretty good for general in ulduar for lazy people.

    Any idea if you can make an interrupt on a certain cast / channel rather than any cast / channel? So far stuck with -

    /dump loadstring("local _, d, _ = GetSpellCooldown(\"kick\") if UnitCastingInfo(\"target\") and (d == 0) then SpellStopCasting() CastSpellByName(\"kick\") else CastSpellByName(\"sinister strike\") end")()

    Edit: Also anybody know what id do so it only casts SS at 65>energy so it will reserve kick energy?
    Last edited by scub; 08-18-2009 at 01:10 PM.

  15. #240
    MaiN's Avatar Elite User
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    Originally Posted by scub View Post
    Be pretty good for general in ulduar for lazy people.

    Any idea if you can make an interrupt on a certain cast / channel rather than any cast / channel? So far stuck with -

    /dump loadstring("local _, d, _ = GetSpellCooldown(\"kick\") if UnitCastingInfo(\"target\") and (d == 0) then SpellStopCasting() CastSpellByName(\"kick\") else CastSpellByName(\"sinister strike\") end")()

    Edit: Also anybody know what id do so it only casts SS at 65>energy so it will reserve kick energy?
    /dump loadstring("local _, d, _ = GetSpellCooldown(\"kick\") if UnitCastingInfo(\"target\") and (d == 0) then SpellStopCasting() CastSpellByName(\"kick\") else if UnitPower(\"player\") >= 65 then CastSpellByName(\"sinister strike\") end end")()
    [16:15:41] Cypher: caus the CPU is a dick
    [16:16:07] kynox: CPU is mad
    [16:16:15] Cypher: CPU is all like
    [16:16:16] Cypher: whatever, i do what i want

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