Use Blizzard UI-Protected Functions menu

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  1. #16
    Kazique's Avatar Contributor
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    what fun can we do with this? except jump?

    Use Blizzard UI-Protected Functions
  2. #17
    earthFlower's Avatar mmmmm CoreCoins Purchaser
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    works perfectly for me on eu servers.

  3. #18
    madsherlock's Avatar Member
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    I think I heard somewhere that macros are server side. This means that Blizzard can see them.
    If blizzard think of this as an exploit, which I am sure they do, I would not recommend putting this /dump command in any macros. Actually, I wouldn't recommend using it, because it will probably be very bannable to use this. I don't know though...

    As to when they fix this, can they "hotfix" something like this? I mean, it's in game files, so they would have to change a lot, wouldn't they? Like.. with a patch or something.
    This color looks cool and makes people read my post.

  4. #19
    eids's Avatar Contributor
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    what does it do?XD
    https://www.youtube.com/user/SnikurTV

  5. #20
    i2lurchi's Avatar Member
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    As to when they fix this, can they "hotfix" something like this? I mean, it's in game files, so they would have to change a lot, wouldn't they? Like.. with a patch or something.
    I think they will release a client-side patch next week to fix this.

  6. #21
    Esset's Avatar Member
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    Some idiot have already reported this to blizzard.

    Source: World of Warcraft - English (NA) Forums -> /dump command protected function execution

    Edit: What fun commands can you use? I suck at macros xD.
    Last edited by Esset; 08-13-2009 at 05:48 PM.

  7. #22
    Martin240's Avatar Contributor
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    This works like a charm and protected functions are very good to automate processes like simple macro bots.

  8. #23
    Oconline's Avatar Active Member
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    This will be SO hotfixed! Shit!

  9. #24
    Ssateneth's Avatar Contributor
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    Damnit, now I wish I was fluent in scripting/macros. I can't even figure out how to automate heroic strike if rage > 50 because "if", "and", and "then" dont seem to work with /dump. Can someone help me please?

  10. #25
    i2lurchi's Avatar Member
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    would be REALLY nice to see some working macros (addons?!) using /dump

  11. #26
    bind's Avatar Contributor
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  12. #27
    Kubiatsu's Avatar Contributor
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    This is sick, still working for me EU. Now to learn how to exploit it ^^

  13. #28
    Ssateneth's Avatar Contributor
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    I've been looking at that for the past hour. I got the unitpower and castspellbyname thing down, I just can't figure out how to link the two because I get an error about 'if'

    Code:
    /dump if UnitPower("player") > 50 then CastSpellByName("Heroic Strike")
    And error..

    Code:
    Dump: value=if UnitPower("player") > 50 then CastSpellByName("Heroic Strike")
    Dump: ERROR: [string "return if UnitPower("player") > 50 then CastSpellByName("Heroic..."]:1: unexpected symbol near 'if'
    It's like /dump doesn't allow conditions, or I'm doing something horribly wrong. Help me out please
    Last edited by Ssateneth; 08-13-2009 at 09:09 PM.

  14. #29
    Ventrix's Avatar Member
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    Save your actual rage into a variable?
    Code:
    /dump local rage = UnitPower("player"); if (rage > 50) then CastSpellByName("Heroic Strike")
    Would be my suggest

  15. #30
    thickwick's Avatar Active Member
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    still doesn't work. does anyone know the correct usage for if and then statements for api server side functions?
    Last edited by thickwick; 08-13-2009 at 09:22 PM.
    TEST

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