New Custom Model Swapping Fix (1.11 Working) menu

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  1. #1
    Matt's Avatar Legendary Authenticator enabled
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    New Custom Model Swapping Fix (1.11 Working)

    Since 1.11 WoW will no longer look in the data folder for model/sound swapping.

    The workaround?

    1. Open mywarcraftstudio
    2. In menu go to: pack -> create mpq archive. Call it whatever you want, doesn't matter
    3. Add your files to swap into the mpq, make sure you enter the right folder location
    4. Open WoW

    Tested with a swapped fire elemental voidwalker, and it works fine.

    FAQ:
    i dont understand how to put files in my new mpq?
    once you create the mpq, go (pack -> edit MPQ archive) and open your new mpq for editing.
    To add files go (pack -> Add file to archive). Select the file to be added from your hard drive.
    Then add the correct file path to it.
    Eg."VoidWalker.m2" becomes "Creature\Voidwalker\VoidWalker.m2"
    yes but my path is too long like
    Code:
    "Item\Shoulder\LShoulder_m"
    it stops... because the path is too long
    http://www.curse-gaming.com/en/wow/a...-1-winmpq.html
    try adding the file with the cut-off name, then rename it using the above download
    (remember to edit the listfile to contain the correct filenames too)

    New Custom Model Swapping Fix (1.11 Working)
  2. #2
    gotosleep's Avatar Member
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    THANK YOU SO MUCH!! testing now

    EDIT: I tried this with the portal of doom campfire swap and for some reason it didnt work the MPQ i made you can find here and tell me what I did wrong: http://www.megaupload.com/?d=8GB6BBS5
    Last edited by gotosleep; 06-22-2006 at 08:02 PM.

  3. #3
    drcar's Avatar Active Member
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    This is very confusing. I knew how to do it before but now im introduced with the term "MPQ"...and were doing knew things so i'm sure im not the only one out there that doesnt understand this...mind slowing down and explaining it more detailed once more?
    Last edited by drcar; 06-23-2006 at 01:32 AM.

  4. #4
    lvlrbojang1es's Avatar Active Member
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    So basicly instead of extracting the mpq's into their seperate folders in the data folder, you're actualy modifying the acual mpq file with the modifications?
    I'll have to give it a go

  5. #5
    funkydopeloven's Avatar Member
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    created a new mpq inside the wow data folder named it herbs.mpq.
    exported all the existing herb .m2's into a folder on my hdd.
    replaced each one with ScholomanceBrazier01Purple.m2 renaming it to the original herb name.
    added each new herb model into my new mpq.
    renamed each herb within herb.mpq with tree example: World\SkillActivated\TradeskillNodes\Bush_ArthasTears.m2
    saved and exited
    started WoW.

    Nothing........ any help? did i miss something? i thought i followed the directions exactly
    Last edited by funkydopeloven; 06-23-2006 at 12:56 PM.

  6. #6
    gotosleep's Avatar Member
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    Originally Posted by funkydopeloven
    created a new mpq inside the wow data folder named it herbs.mpq.
    exported all the existing herb .m2's into a folder on my hdd.
    replaced each one with ScholomanceBrazier01Purple.m2 renaming it to the original herb name.
    added each new herb model into my new mpq.
    renamed each herb within herb.mpq with tree example: World\SkillActivated\TradeskillNodes\Bush_ArthasTears.m2
    saved and exited
    started WoW.

    Nothing........ any help? did i miss something? i thought i followed the directions exactly
    You did everything right. The problem is that the loophole doesn't work.

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