Buff +spell damage for guild applications menu

User Tag List

Results 1 to 11 of 11
  1. #1
    Yander's Avatar Active Member
    Reputation
    43
    Join Date
    Nov 2007
    Posts
    43
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Buff +spell damage for guild applications

    Here is a little trick:

    When apping to a guild as a caster or healer, put some wizard oil on your weapon before logging out.

    Armory will include the added +spell damage in your numerical stats, but the wizard oil itself will not be visible on the weapon in armory.

    This is in contrast to elixirs, flasks, and other buffs were the person viewing your profile will see the buffs and realize your +spell damage is actually lower. The only way this can be detected is if the person actually bothers to add up all the stats from all your items using a calculator.

    Buff +spell damage for guild applications
  2. #2
    Ball's Avatar Member
    Reputation
    50
    Join Date
    Jul 2007
    Posts
    62
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    haha, this is a nice idea actually

  3. #3
    Kanora's Avatar Contributor
    Reputation
    82
    Join Date
    Feb 2008
    Posts
    160
    Thanks G/R
    0/4
    Trade Feedback
    3 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    nice idea. finally i can get into the guild i want to.

  4. #4
    Doogybob's Avatar Member
    Reputation
    1
    Join Date
    Mar 2008
    Posts
    6
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    haha nice find

  5. #5
    bobbybom's Avatar Member
    Reputation
    1
    Join Date
    Apr 2008
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    he starting cave is huge. Alliance and horde pretty much meet at IB at the same time. So you get a big battle there for control (unless its a rush game) and the node goes to the best team, and if horde dies they gotta go WAAAAY back just like alliance does. I like that. im a lot more comfortable with losing because we arent as good. and IBGY pretty much is the win/lose node.

  6. #6
    Tengu's Avatar Active Member
    Reputation
    30
    Join Date
    Feb 2007
    Posts
    612
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    And then get kicked out on your arse when they see that you've tricked them. Lying to get into a guild isn't going to last.

  7. #7
    the_alchemist's Avatar Member
    Reputation
    12
    Join Date
    Feb 2007
    Posts
    58
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    class leaders know where to look, and they test you first
    and why would you need to lie in order to get in a guild?


  8. #8
    Semtex_Jack's Avatar Active Member
    Reputation
    33
    Join Date
    Mar 2007
    Posts
    81
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    In addition, if any guild will approve/deny an app based on a difference of 42 spell dmg, they're kinda ridiculous.

  9. #9
    seagull's Avatar Member
    Reputation
    5
    Join Date
    Apr 2008
    Posts
    53
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Also useless because of timing issues. You have to make sure you are armoried, that's the first step. The second step however, is to prevent from getting armoried again, so either you have to keep the enchant up OR you can't login.

    And since a few raid leaders (like me) are just lazy and do not answer apps in 1-3 days, this will be really painful.

  10. #10
    thomas_iso@hotmail.com's Avatar Member
    Reputation
    1
    Join Date
    Dec 2007
    Posts
    74
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    nice ty for the help

  11. #11
    gibberish's Avatar Active Member
    Reputation
    32
    Join Date
    Nov 2007
    Posts
    89
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    That was a nice idea +Rep

Similar Threads

  1. 30% spell damage or 2x hp regan (warlock)
    By Whodini in forum World of Warcraft Exploits
    Replies: 8
    Last Post: 12-05-2006, 06:53 PM
  2. NO fall damage!!!! for warriors mages and maybe some others!
    By bloodofwar in forum World of Warcraft Exploits
    Replies: 18
    Last Post: 11-19-2006, 09:07 AM
  3. How +Spell Damage Is Calculated For Mages
    By impulse102 in forum World of Warcraft Guides
    Replies: 7
    Last Post: 08-06-2006, 06:08 AM
  4. Spell damage add reduction?
    By hannible in forum World of Warcraft General
    Replies: 5
    Last Post: 03-21-2006, 11:49 PM
All times are GMT -5. The time now is 12:20 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search