[Mostly Duel] Avoid Charge menu

User Tag List

Results 1 to 9 of 9
  1. #1
    Winternacht's Avatar Member
    Reputation
    12
    Join Date
    Nov 2007
    Posts
    45
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [Mostly Duel] Avoid Charge

    If you time it right, you can avoid the charge stun by jumping at aprox. 0,5sec. left
    i.e.
    • Duel starting: 3
    • Duel starting: 2
    • Duel starting: 1 now 'jump and strafe' to the left or to the right
    You still get the charge stun but the warrior charges to the place where you stood before.
    Can help to nova him or something.
    As I am a mage, i think this is a pretty decent trick.

    Happy St. Patricks Day ~~
    Last edited by Winternacht; 03-18-2008 at 09:23 AM.

    [Mostly Duel] Avoid Charge
  2. #2
    natt_'s Avatar Contributor
    Reputation
    145
    Join Date
    Dec 2007
    Posts
    391
    Thanks G/R
    13/0
    Trade Feedback
    3 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    if ur a mage why dont blink + fnova? when its 1 sec left then poly and go on with pewpew?

  3. #3
    tomit12's Avatar Active Member
    Reputation
    34
    Join Date
    Jun 2006
    Posts
    198
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    ...or just, you know, stay inside of charge range at the start of the duel.

  4. #4
    bl@cK!'s Avatar Active Member
    Reputation
    22
    Join Date
    Nov 2007
    Posts
    130
    Thanks G/R
    0/0
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    For rogue just use

    • Duel starting: 3
    • Duel starting: 2
    • Duel starting: 1 Start spamming Solarplexus

  5. #5
    Aqqu's Avatar Active Member
    Reputation
    43
    Join Date
    Apr 2007
    Posts
    196
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by tomit12 View Post
    ...or just, you know, stay inside of charge range at the start of the duel.
    Most people will go "OMFG you are so lame, idiot" etc.

  6. #6
    Winternacht's Avatar Member
    Reputation
    12
    Join Date
    Nov 2007
    Posts
    45
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    if ur a mage why dont blink + fnova? when its 1 sec left then poly and go on with pewpew?
    charge -> blink -> intercept -> no good

    ...or just, you know, stay inside of charge range at the start of the duel.
    kinda lame imo, most people will start to flame

  7. #7
    Cya_Later's Avatar Member
    Reputation
    44
    Join Date
    Apr 2007
    Posts
    91
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Every person I play against as a Hunter starts in Melee range, now is that fair?

    Nice exploit, +rep

  8. #8
    Chz420's Avatar Member
    Reputation
    66
    Join Date
    Sep 2007
    Posts
    85
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Cya_Later View Post
    Every person I play against as a Hunter starts in Melee range, now is that fair?
    Well I think it is, since huntards dont even have to try to kill people anymore; it just happens, so every advantage helps.

    @OP if you want to "avoid" charge stun you just both start out of range and you run toward eachother and you counterspell the warrior. It puts him in combat and no GCD.

  9. #9
    Winternacht's Avatar Member
    Reputation
    12
    Join Date
    Nov 2007
    Posts
    45
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Chz420 View Post
    @OP if you want to "avoid" charge stun you just both start out of range and you run toward eachother and you counterspell the warrior. It puts him in combat and no GCD.
    I do know this, nevertheless, people start to cry if you don't let them charge or do not allow stealthers their opener by spamming some aoe shit. Using this jump they won't even know wtf was happening.

Similar Threads

  1. Avoid Charge
    By stevenw9 in forum World of Warcraft Exploits
    Replies: 13
    Last Post: 01-29-2009, 10:37 AM
  2. Avoid intercrpt/charge as a mage.
    By Lord in forum World of Warcraft Exploits
    Replies: 15
    Last Post: 01-25-2008, 11:50 PM
  3. Avoid charge/intercept stuns.
    By thaer in forum World of Warcraft Exploits
    Replies: 16
    Last Post: 01-21-2008, 04:51 PM
  4. Old rezzer trick, avoid a wipe in most cases.
    By Yano in forum World of Warcraft Exploits
    Replies: 11
    Last Post: 03-26-2007, 06:05 PM
  5. Hunters dueling rogues.
    By janzi9 in forum World of Warcraft Exploits
    Replies: 0
    Last Post: 03-06-2006, 11:54 PM
All times are GMT -5. The time now is 11:08 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search