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Last edited by nuxxiz; 11-14-2019 at 06:02 PM.
Changes from the last 4 days
Changes made on 2018/07/04
Campfire
[Item] Solace of the Defeat & Solace of The Fallen (Normal & HC) Has been fixed and now procs appropriately
[Misc] Learn a Second Talent Specialization is now free!
[Night Elf] Shadowmeld was fixed, You can no longer use auto-shot while having shadowmeld.
[Hunter] Hunter flare was fixed and is now instant instead of delayed.
[Misc] Character Masterchief NPC is now available at the Mall and players are now able to get geared with 1 click.
[Misc] Flasks and Potions have been added to the Consumables (Buffs) Vendor.
Changes made on 2018/07/03
Website
[Misc] The Armory has been fixed and is now fully working
Campfire
[Death Knight] Death Knights are now able to train their Class mount from the trainer.
[Warrior] Bladestorm no longer breaks upon Weapon Switch
Changes made on 2018/07/02
Campfire
[Warlock] Improved Succubus now reduces the cast time of seduction by 3/3 66% and increases the duration of Seduction And Lesser invisibility spells by 3/3 30%
[Warlock] Glyph of Succubus now removes all damage over time effects from the target.
[Warrior] Bladestorm is now canceled if the warrior is disarmed.
Changes made on 2018/07/01
Campfire
[Misc] Guild Vault Added to the inkeeper house in the Neutral Mall
[Misc] All Classes now start with all weapon skills learned and maxed out.
Last edited by nuxxiz; 07-04-2018 at 04:51 PM.
Changes made on 2018/07/05
Campfire
[Misc] Beastmaster Creature's Stable option is now fully fixed and functional
[Misc] Fixed Challenge script. Usage: .challenge playerName
[Misc] Improved Arena Spectator.
[Misc] Improved connection handling, should now be much better.
[Misc] Implement CCDelay. If players both use a CC spell at the same like within 100ms they'll both get CCed.
[Misc] When hitting someone who has Cloak of Shadows buff you'll recieve Resist message instead of miss.
[Pets] Pets no longer fall through the world.
[Pets] Improved pet follow distance. Also now pet moves faster if away from owner and out of combat.
[Pets] Player Pet's no longer wander off in the distance and despawn.
[Death Knight] DK Ghoul now has full energy after DK dismounts.
[Mage] Mage Blink should no longer teleport you through solide objects nor gameobjects
[Mage] Fixed Water Elemental it now summons after using summon water elemental while your pet is dead.
[Warlock] Fear and Death Coil pathing has been fixed
[Warlock/Pets] Succubus no longer casts Seduction on a bladestorming Warrior.
[Warlock] Added blizzlike animations to Demonic Circle: Summon / Ritual of Summoning and some other.
[Hunter] Fixed Hunter pet size
[Paladin] Fixed Lay on Hands healing for full when there's a 50% reduced healing debuff (mortal strike) on the paladin. Now heals for half.
[Shaman] Fixed totem placement, when summoned they should now spawn appropriately
[Shaman] Fixed Storm, Earth and Fire. Will now remove the enemies invisibility.
[Druid] Feral Charge (Bear) should have no diminishing returns. Before it shared DRs with Entangled Roots.
Bumpity bump bump
This is the next phase of our Treasure Hunt feature! We have spawned 100+ of Treasure Chests across all of Northrend and Outland!
These Chests contain various amount of loots.
Such as:
Transmogrification Token
Badge of Honor
Tons of Mounts, Pets and Other fun cosmetics!
How they look:*
Chest Name:
Cruel Treasure
Enjoy!
Bumpity bump!
Bumpity bump!
Do you wanna see how the upcoming dungeons are like? Feel free to checkout this video
Notice
== INFORMATION ==
So we at Cruel-WoW is currently Scaling every single dungeon and raid to become lvl 80 compatible on our Wrath of the Lich King 3.3.5a Realm named Campfire. In this timelapse video you'll be able to see how it functions and how it looks so far. This dungeon took 22 minutes to complete and was overall a very enjoyable thing to do "from our perspective - group members"
== ADDITIONAL FEATURE ==
What else is within this ? Well we have a Dungeon / Raid Auto-balancer system that balances the creature to fit the amount of people in the group. It was balancing this dungeon run to fit the playeramount of 3. At 3 players the mobs had at an average hp of around 78k now with 5 players (full group) they would've had anywhere from 100k to 130k hp, Now this is a beta preview and bosses are not correctly scaled yet. They are in the works and many have already been fixed somewhat after this video release.
== GLOBAL IDEA AND FUNCTIONALITY ===
What sadly isn't shown in this video is that the entire game has been scaled for level 80, meaning elwynn forest is for level 80, durotar is for level 80, even stranglethorn is for level 80 and yes TBC content is also for level 80
Quests would NOT BE correctly scaled for level 80 but they do take part in the scaled level 80 environment. So the only difference would really be context (that's alot of new quests!) but wait theres more, soon we are gonna add our global currency to those quests meaning that completing them isn't gonna be as boring anymore! (there will still be a balanced system around this in order to make sure global currency doesn't hit a cap of any kind just like that)
== APPRECIATION ==
This is one thing others haven't accomplished. we are nowhere near the state of perfection that we wish to have it in. But we will continue to work as hard as overall possible to get this as optimized and improved as we want it.
Recorded on Cruel-WoW's Campfire-CTR (Closed Test Realm)
I tried to show my gears ilvl but the speedup screwed it up, it's from 241 to 258 tho :P meaning i have equipped items of ilvl 241 and 258.
Thank you for watching!
Questions can be asked here
Greetings! here is a followup video on our Dungeon Concept!
This is a showcase video of how The Slave Pens looks at this very moment. It has been boosted/buffed even more due to the fact that we noticed that it was simply a tad to easy. All of the dungeon modifications are subject to change meaning they can and most likely will be tweaked, changed, modified, increased or decreased at any time. it's an experimental concept that we at cruel-wow are trying to accomplish. This is a difficult task which is extremely time consuming and will not be perfect after a few changes here and there! I want to thank everyone that is reading, playing, participating and so on. I also wish to thank the entire staff. Many for their moral support and others for their great work and dedication, You all make Cruel-WoW great <3!
So what has been done in this Devblog?
We have scaled quite a large amount of dungeons (will include a list below) had test runs both with auto balanced difficulty and full group difficulty. We have all found the time spent to be extremely enjoyable and enjoy every nostalgic moment that passes by :]
What is coming?
The rest of the dungeons will be scaled, we are going to be working this week to complete the rest of the dungeons that remain, and get a team out to start testing them out. I'd also love to publish a few more devblog videos in order to showoff the great content that is in the works!
We have also thought about adding the dungeons to the dungeon finder, meaning you'll be able to queue for dungeons and it can be any dungeon from Vanilla to TBC to WoTLK! This opens a huge possibility for all PvE'ers but also PvP'ers! Should we add this to the dungeon finder, we found it severe to add Badge of Honor Drops upon Dungeon Completion (5x per dungeon through dungeon finder) - Considering our main currency on the realm is Badge of Honor, we will also be adding 1x drop from each boss which again will equal to [BOSSAMOUNT + 5x from dungeon finder queue]
This will make the entire gearing process more simplified and easier for everyone!
The new Daily Quest zone is also coming very soon. The design is completed but we are yet working on the Quest-Chain that is to take place there. Hope to have some footage to show off soon!
Questions can be asked here
Last edited by nuxxiz; 08-05-2018 at 07:02 PM.
Boost my post
New Updates are available!
Latest: v28
https://www.cruel-wow.net/forum/inde...st-update-v28/
New Daily Quest Zone
Obsidian Dragonshrine
Obsidian Dragonshrine daily quest zone is now available.
Portal to Obsidian Dragonshrine added to Mall.
Quests now reward from 5 to 10 [Badge of Triumph] as well as 1 to 3 [Transmogrification Token].
Quests scaled to proper level.
Some of the creatures are nerfed to ensure that they're doable with each class/spec.
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Transmogrification Items
Frostmourne - Display
Frostmourne is now exchangeable for a new Fixed one that properly shows up on the back of players' character. To get a new one just take a quest from Khadgar and you'll receive a new one in exchange for the old one.
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Mounts
Tauren Boat
Tauren Boat now casts [Water Walking] buff on player when mounted and allows player to drive the boat on water.
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Cruel In-game Announcer
Cruel-Queue Announcer
Cruel-Queue Announcer will no longer say that Battleground/Arena is level 85.
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Items
Rogue Poisons
Rogue Poisons are now instantly applied.
Just wanna say that the server is great and the staff are all hella cool dudes who listen to their community and work very hard. Definitely should check Cruel-WoW out.