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[3.3.5a]How to edit spell values which has script effects or dummy aura?
I am using stoneharry's excellent spell editor. I can edit values of those spells which are statically defined but when I edit values of the spells which has scripts effects or dummy aura, that spell does not work.
For example Judgement of Light (ID: 20271) has a script effect. So, when I change the heal percentage value, though in-game tooltips it displays the edited value i.e 10%, the actual heal percentage remains the same which is 2%.
Another example is Blessing of Sanctuary, a paladin spell. Even I edit the values and in-game tooltips shows the edited value, the actual stats gain remain the same.
Can anyone helps me to point in the right direction to edit these type of spells?
Last edited by rhinjard; 06-07-2021 at 02:54 PM.
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These have script effects and are coded in the emulator.
For example, the spell ID you linked: 20271
Using TrinityCore we can query:
Code:
SELECT * FROM spell_script_names WHERE spell_id = 20271
'spell_pal_judgement_of_light' is a spell script in the emulator: TrinityCore/spell_paladin.cpp at 3.3.5 . TrinityCore/TrinityCore . GitHub
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rhinjard (1 members gave Thanks to stoneharry for this useful post)
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Originally Posted by
stoneharry
You are legend! Many thanks.