Using a 3.3.5 trinity repack, and I'm familiar with HeidiSQL and using it to see the creature_loot_template database. I know how to change the chance for an item to drop, but I'd like to make it so ALL possible items drop off a boss from a dungeon, or at least their main loot items. Was wondering if that is a simple task to do, or if that is more complex then simply modifying something in a database.