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    Raskir's Avatar Member
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    Issue with Creature_Loot_Template in database?

    Hello! I'm using the 3.3.5 Single Player Project repack.

    In the database, using heidisql, I created a new npc. I spawned that npc in the world with no issue. Let's say the creature entryid is 912345.

    I then went back into heidisql and, in creature_loot_template, created a new entry id, 912345. I added item 40265 into the item field, set the dropchance to 100, and min / max to 1 on both.

    I then went to the creature entry and added the loot id, 912345, to the Lootid field under my creature.

    When I kill the creature in-game, no item drops.

    That's the core issue, here's some more notes of what I've tried.

    So, curious, I decided to modify the creature_loot_template of another creature. I chose creature 38, the Defias Thug in Northshire. I added a new entry 38, added item 40265 and all the same stuff from my custom loot id, and then killed a Defias Thug in game. The item dropped.

    Curious, I added lootid 38 to my custom creature. The creature dropped the same stuff a defias thug would.

    So it seems that new custom entries I make in Creature_Loot_Template do not work and I'm not sure why?

    UPDATE: I'm not sure what changed but after screwing around with server restarts and numbers, items are dropping now.
    Last edited by Raskir; 03-23-2019 at 11:14 AM.

    Issue with Creature_Loot_Template in database?

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