how to add morph to the npc! menu

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  1. #1
    mariobox's Avatar Member
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    how to add morph to the npc!

    hello. I need help how to use so the npc morph itself when he chance phase.


    function Illidan_Phase5(Unit, event)
    if Unit:GetHealthPct() <= 10 then
    Unit:RemoveEvents()
    Unit:SendAreaTriggerMessage("Illidan is now entering Fifth Phase")
    Unit:SendChatMessage(14, 0, "It cant be true, im almost beaten! NOO!")
    Unit:CastSpell(EnRage)
    Unit:SetModel(21322) <------- Are it like this? the morph i wana use it 20320
    Unit:RegisterEvent(Illidan_FingerofDeath, 3000, 50)
    Unit:RegisterEvent(Illidan_Buffing, 15000, 2)
    Unit:RegisterEvent(Illidan_Heal, 7000, 1)
    Unit:RegisterEvent(Illidan_Kill, 12000, 2)
    Unit:RegisterEvent(Illidan_Beam, 26000, 1)
    Unit:RegisterEvent(Illidan_SpawnMinions, 30000, 0)
    end
    end

    how to add morph to the npc!
  2. #2
    Link_S's Avatar Member
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    Give it a shot and see if it works?
    Why do I need a signature?

  3. #3
    stoneharry's Avatar Moderator Harry

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    SetModel(displayid) is correct. So you are right.

    Although
    Unit:SendAreaTriggerMessage("Illidan is now entering Fifth Phase") will not work, as this will try to send the message to the unit.

    Instead use a boss-raid-warning message, which you do like this:


    Unit:SendChatMessage(42,0,"Illidan is now entering the Fifth Phase!")

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