Every time I try to use a waypoint in my ArcEmu based server, they don't walk to them at the actual speed they have set in the database, but run as if they are resetting from combat at atleast the speed of an epic mount. Any ideas if this is a database problem, and if i can fix it, or if its a core bug and how to fix it. I have compiled my own core, and have done a few core edits myself. I have even re-compiled it three different times to update a few changes I made for player percentage caps such as hit and dodge ratings, and unless its an ArcEmu rev problem itself, i am pretty sure its a database issue and don't know how to fix it without wiping it to a new one. Any ideas?