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  1. #1
    Dominatrixx's Avatar Member
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    Hot people can log onto my server without getting stuck?

    Hey guys. I have created a private server and i have forwarded all the ports required but my friends still get stuck on "Logging into game server" Is there a way to fix this or not?

    Thanks Dominatrixx

    The Title is supposed to say "How people can log onto my server without getting stuck" , Not "Hot"
    Last edited by Dominatrixx; 10-16-2009 at 03:53 PM. Reason: Title

    Hot people can log onto my server without getting stuck?
  2. #2
    Vindicated's Avatar Contributor
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    Title = that's what she said.

    And post configs


  3. #3
    Dominatrixx's Avatar Member
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    Code:
    Logon
    
    
    Code:
    /***********************************************************************
    * ArcEmu Logonserver Configuration File
    * Last edited: 7/18/09
    ***********************************************************************
    * Configure the logonserver to connect to the accounts database below *
    ***********************************************************************
    * LogonDatabase.Host      - The hostname that the database is located on
    * LogonDatabase.Username  - The username used for the mysql connection
    * LogonDatabase.Password  - The password used for the mysql connection
    * LogonDatabase.Name      - The database name
    * LogonDatabase.Port      - Port that MySQL listens on. Usually 3306.
    * LogonDatabase.Type      - Client to use. 1 = MySQL 
    * Not supported:          - 2 = PostgreSQL, 3 = Oracle 10g
    ***********************************************************************/
    
    <LogonDatabase Hostname = "localhost"
                   Username = "root"
                   Password = "ascent"
                   Name     = "logon"
                   Port     = "3306"
                   Type     = "1">
    
    
    /* Host Directive
    *
    *    This is the address that the realmlist will listen on.
    *    To listen on all addresses, set it to 0.0.0.0
    *    Default: 127.0.0.1 (localhost)
    *
    *    Note: ISHost is the interserver communication listener.
    */
    
    <Listen Host = "0.0.0.0"
            ISHost = "0.0.0.0"
            RealmListPort = "3724"
            ServerPort = "8093">
    
    /* Server console logging level
    *
    *    This directive controls how much output the server will
    *    display in it's console. Set to 0 for none.
    *    0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
    *    Default: 3
    */
    
    <LogLevel Screen = "0"
              File = "-1">
    
    /* Account Refresh Time
    *
    *    This controls on which time interval accounts gets 
    *    refreshed. (In seconds)
    *    Default = 600 
    *    600 seconds = 10 minutes - 1 second = 0.0166666667 minutes 300 seconds = 5 minutes, 150 seconds = 2.5minutes
    *    
    */
    
    <Rates AccountRefresh = "600">
    
    /* Accepted Build Range Setup
    *
    *    These two directives set up which clients will be
    *    allowed to authenticate with the realm list.
    *
    *    Set these to the same builds that the server was
    *    compiled for.
    *
    *    As of the last update, version 3.1.3 was build 9947.
    */
    
    <Client MinBuild = "10482"
            MaxBuild = "99999">
    
    /* WorldServer Setup
    *
    *  RemotePassword
    *    This directive controls the password used to authenticate with the worldserver.
    *    It must be the same between the two configs. If it is not, your server will
    *    not register.
    *
    *    Default: "change_me_logon"
    *
    *  AllowedIPs
    *    This section MUST be completed, otherwise all attempts to link your servers will fail.
    *    These "Allowed" fields are a space-seperated list of CIDR-form IP addresses that are allowed
    *    to make server connections to your logonserver, and register realms.
    *    For example, everything in the 127.0.0.* range would be:
    *         127.0.0.0/24, as 24 of the bits must match the 127.0.0.0
    *
    *    To allow a single IP,
    *         1.3.3.7/32, would allow only 1.3.3.7 to connect as 32 of the bits must match.
    *
    *  AllowedModIPs
    *    In the same form as AllowedIPs, these are the IPs that are allowed to modify the database
    *    (adding bans, GMs, account permissions, etc)
    */
    
    <LogonServer RemotePassword = "ascent"
                 AllowedIPs = "127.0.0.1/24"
                 AllowedModIPs = "127.0.0.1/24">
    Realms: /*********************************************************************** * ArcEmu Realms Configuration File * Last edited: 7/18/09 * * Configure ArcEmu's Realms below ***********************************************************************/ /****************************************************** * LogonServer Section * * Address: * The address (no port) of the server. * * Port: * The port on which the logon server listens. (*** NOT 3724 ***) * * Name: * Not really relavant, but name the logon. * * RealmCount: * The number of realms in the next section. * ******************************************************/ <LogonServer Address = "127.0.0.1" Port = "8093" Name = "Default Logon" RealmCount = "1"> /****************************************************** * Realm Section * * Name: * The name of the realm. * * Address: * The address (and port) of that realm. * * Icon: * The type of realm (PVP, Normal, RPPVP, RP) * * TimeZone: * The location of the server (1=Development, 2=United States, 3=Oceanic, 4=Latin America, * 5=Tournament, 6=Korean, 8=English, 9=German, 10=French) * * Population: * (0 = low, 1 = medium, 2 = high) * * Important information below * * change 127.0.0.1 to your EXTERNAL ip if you wish to have a PUBLIC server. * This issues come up a lot! * * Timezone values : * 0=Korean 16=China * 1=Development 17=CN1 * 2=United States 18=CN2 * 3=Oceanic 19=CN3 * 4=Latin America 20=CN4 * 5=Tournament 21=CN5 * 6=Korean 22=CN6 * 8=English 23=CN7 * 9=German 24=CN8 * 10=French 25=Tournament * 11=Spanish 26=Test Server * 12=Russian 27=Tournament * 13=Tournament 28=QA Server * 14=Taiwan 29=CN9 * 15=Tournament 30=TestServer2 ******************************************************/ <Realm1 Name = "Test Realm" Address = "testing.game-host.org:8129" Icon = "PVP" Population = "1.0" TimeZone = "1"> <Realm1 Name = "open realm" Address = "127.0.0.1:8129" Icon = "PVP" Population = "1.0" TimeZone = "1">
    Just ask me if you want me to post any other configs.

  4. #4
    Deathisfear's Avatar Active Member
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    <LogonServer Address = "127.0.0.1"
    Shouldn't the 127.0.0.1 be testing.game-host.org?

    No Signature.

  5. #5
    myran2's Avatar Contributor

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    Logging into game server is a worldserver issue, did you set Listen Host in world.conf to
    0.0.0.0

    it could also be that the worldserver port wasn't forwarded correctly

  6. #6
    Dominatrixx's Avatar Member
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    i triple checked the ports and it is set to 0.0.0.0 and i found the issue out now the core wasn't on the patch the users were on.

  7. #7
    myran2's Avatar Contributor

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    yup, that could cause problems :P

    congrats on getting this working yourself!

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