function GolumOnCombat(Unit, Event)
Unit:SendChatMessage(14, 0, "Don't take the precious!")
Unit:RegisterEvent("Gollum_Phase", 1000, 0)
end
function Gollum_Phase(Unit, Event)
if pUnit:GetHealthPct() < 50 then
pUnit:RemoveEvents();
pUnit:SendChatMessage(14, 0, "Nightfoxx is a ****er! Ho gives to much work!")
end
end
function Golum_OnDied(Unit, Event)
Unit:SendChatMessage(14, 0, "My.. Precious.. dont take from me...")
Unit:RemoveEvents();
end
RegisterUnitEvent(899985, 1, "GolumOnCombat")
RegisterUnitEvent(899985, 4, "Golum_OnDied")