Here's a script for it.
Code:
//Gold On-kill Script
//Made by jotox/Classic
//Gold rewarded on kill.
#define GOLD 1
//Level required to get gold.
#define LEVEL_REQUIRED 80
#include "StdAfx.h"
#include "Setup.h"
void OnPlayerKill(Player * pPlayer, Player * pVictim)
{
if( pPlayer->getLevel() < LEVEL_REQUIRED || pVictim->getLevel() < LEVEL_REQUIRED )
return;
pPlayer->ModUnsigned32Value( PLAYER_FIELD_COINAGE , GOLD*100*100 );
pPlayer->BroadcastMessage("You have earned %u gold for an enemy kill.", GOLD);
}
void SetupGoldKill(ScriptMgr * mgr)
{
mgr->register_hook(SERVER_HOOK_EVENT_ON_KILL_PLAYER, &OnPlayerKill);
}