entry
Is the ID of the quest
ZoneId
ID for sorting the zone in the Questlog.
QuestSort
Categorizes the quest (class quest, trade skill quest)
0 <NOT SET> =0
1 Epic =1
21 REUSE - old wailing caverns =21
22 Seasonal =22
23 REUSE - old undercity one =23
24 Herbalism =24
25 Battlegrounds =25
41 REUSE - old uldaman =41
61 Warlock =61
81 Warrior =81
82 Shaman =82
101 Fishing =101
121 Blacksmithing =121
141 Paladin =141
161 Mage =161
162 Rogue =162
181 Alchemy =181
182 Leatherworking =182
201 Engineering =201
221 Treasure Map =221
241 REUSE - old sunken temple =241
261 Hunter =261
262 Priest =262
263 Druid =263
264 Tailoring =264
284 Special =284
304 Cooking =304
324 First Aid =324
344 Legendary =344
364 Darkmoon Faire =364
365 Ahn'Qiraj War =365
366 Lunar Festival =366
367 Reputation =367
368 Invasion =368
369 Midsummer =369
370 Brewfest =370
QuestFlags
0 => QUEST_FLAG_NONE
1 => QUEST_FLAG_DELIVER
2 => QUEST_FLAG_KILL
4 => QUEST_FLAG_SPEAKTO
8 => QUEST_FLAG_REPEATABLE
16 => QUEST_FLAG_EXPLORATION
32 => QUEST_FLAG_TIMED
128 => QUEST_FLAG_REPUTATION
4096 => QUEST_FLAG_DAILY (untested) required QUEST_FLAG_REPEATABLE and is repitable =0
MinLevel
Min level to access the quest
MaxLevel
Level "recommended" to do the quest (shouldn't be called max)
Type
Type of the quest
0 => Normal
1 => Elite
21 => Life
41 => PvP
62 => Raid
81 => Dungeon
82 => World Event
83 => Legendary
84 => Escort
85 => Heroic
RequiredRaces
Races who can take this quest
0 => All Races
1 => Human
2 => Orc
4 => Dwarf
8 => Night Elf
16 => Undead
32 => Tauren
64 => Gnome
128 => Troll
512 => Blood Elf
1024 => Draenei
RequiredClass
Classes who can take this quest
0 => All Classes
1 => Warrior
2 => Paladin
4 => Hunter
8 => Rogue
16 => Priest
64 => Shaman
128 => Mage
256 => Warlock
1024 => Druid
RequiredTradeskill
Required Tradeskill to access the quest, tradeskill rank is not implemented on ascent yet (at least on svn).
171 => Alchemy
164 => Blacksmith
333 => Enchanting
202 => Engineering
182 => Herbalism
755 => Jewelcrafting
165 => Leatherworking
186 => Mining
393 => Skinning
197 => Tailoring
185 => Cooking
129 => First Aid
356 => Fishing
762 => Riding
RequiredRepFaction
Reputation needed with specific faction to access quest
RequiredRepValue
Value of the reputation requiered
3000 => Friendly
9000 => Honored
21000 => Revered
42000 => Exalted
LimitTime
Quests that need to be completed in specified time (miliseconds, not yet implemented on ascent)
SpecialFlags
???
PrevQuestId
Previous quest in quest chain, not really neccesary.
NextQuestId
Quest that will be displayed right after you finish this one (thus, only works if quest finisher starts the next quest).
srcItem
Item that is provided by quest giver on quest start
SrcItemCount
Count of items You will get on quest start
Title
Title of the quest
Details
Detail of the quest
Objectives
Objectives of the quest
CompletionText
Text shown when quest is complete
IncompleteText
Text shown when quest is incomplete
EndText
Text shown when quest is finish (like go and see Toto he can have a quest for you - CF NextQuestId)
ObjectiveText1-4
Objective displayed on quest log (Usually used for quests requiring to interact with several GOs)
ReqItemId1-4
ID of items required to be delivered to quest finisher.
ReqItemCount1-4
count of required items.
ReqKillMobOrGOId1-4
requiered id of Mob to be killed or GO to be interacted with (GOs are not fully implemented)
ReqKillMobOrGOCount1-4
count of mobs to kill, or GOs to interact with.
RewChoiceItemId1-6
Item ID's from which player can choose as quest reward.
RewChoiceItemCount1-6
Count of each item
RewItemId1-4
ID of Item you win when finishing quest (found in items), can be mixed with rewchoiceitems.
RewItemCount1-4
ammount of items rewarded.
RewRepFaction1-2
ID of faction for which You will get reputation on quest finish
RewRepValue1-2
Value of Reputation You will gain on quest finish
RewRepLimit
Reputation value on player at which the quest wont give anymore reputation (but will still be attainable/completable).
RewMoney
Money you earn when finishing quest (in copper)
RewXP
XP you win when finishing quest
RewSpell
spell you ATTAIN when finishing quest, SHOULD BE AVOIDED (only use it if you know what you are doing) (found in spell112)
CastSpell
Spell cast on quest completion (this SHOULD be used for teaching player spells, using the TRAINER spells) (found in spell112)
PointMapId PointX PointY PointOpt
Seems of no real use, just for reference.
RequiredMoney
Requiered money to complete quest (not yet implemented on svn).
ExploreTrigger1-4
Areatriggers players need to go to, for finishing quest (used for exploration quests) (found in areatriggers)
RequiredQuest1-4
Quests player must complete before attaining this quest
ReceiveItemId1-4
Item you will receive when accepting quest (Should not exist at all, custom server stuff, avoid)
ReceiveItemCount1-4
count of item receive
IsRepeatable
Repeatable=1, non-repeatable=0, (Repeatable quests are really bad on ascent, they will override every requirement,
like level, class, previous quests, tradeskill etc)